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  #1  
Old August 17th, 2009, 01:46 PM

MaxWilson MaxWilson is offline
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Default Re: Fire vs. Death heavy bless

Quote:
Originally Posted by TheDemon View Post
Not only does the fire bless scale itself up, but the death bless does not scale itself in terms of both atk and MR. MR checks are always vs 10.
Let's be fair--F9 bless doesn't really scale either. For an unit with attack 10, a +4 bonus is huge vs anyone with a shield (def 14). (+160% damage? Something like that.) For a hypothetical elite unit with attack 15 already, the bonus would be much more modest (+40% or so), and vs. chaff without shields like Ulmish infantry it would be negligible since you're hitting all the time anyway.

In theory, if you're dueling someone high-Prot but low-Def (like Ulm), a D9 bless would be better than a F9 bless. I've also found that a E9D9 bless works okay against knights and heavy inf in general, since the 2AN attack ignores shields[1]. (This was as Helheim, whose sacreds have great endurance and multiple weak attacks.)

-Max

Note: I'm not advocating a D9 bless--I take it because it's fun, and because I like having a D9 spellcaster, not because the bless is good.

[1] Or so I have always believed. If Micah has tested it otherwise, okay.
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  #2  
Old August 17th, 2009, 03:26 PM

LDiCesare LDiCesare is offline
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Default Re: Fire vs. Death heavy bless

I think a D9F4 bless could be superior to a F9 bless (or F9D4) because +2 attack is already quite good...
Of course it depends on the nations a lot, and also on the game size/number of opponents (e.g. D9 > F9 argument is moot for blitzes).
So:
Death > Fire for sacred mages and archers.
Fire is better for low attack or high damage sacreds where extra damage is less important than extra hits.
Fire is also probably better in EA than LA due to better armor in LA.
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