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August 21st, 2009, 08:47 AM
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Join Date: Apr 2004
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Re: EA Agartha - the game's red-headed stepchild (CBM)
I think the guide doesn't mention the fact that Agarthans are amphibious. This is one of the only strengths of Agarthan troops, and very much worth mentioning. Of course if you're playing a game with a single big ocean and 3 water nations inside, it won't do you much good, but if there aren't that many or there's a nearby lake, it can help a lot.
Nature bless reduces afflcition by 1/8th, but not afflictions due to age. It usually makes a big difference.
Lambasting Agarthan mags precision is also exaggerated. They can cast destruction + blade wind, and they will kill a lot of people with that. Sure they aren't precise, but the amount of blades you cast makes for the poor precision.
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August 21st, 2009, 09:17 AM
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BANNED USER
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Re: EA Agartha - the game's red-headed stepchild (CBM)
Quote:
Originally Posted by LDiCesare
Lambasting Agarthan mags precision is also exaggerated. They can cast destruction + blade wind, and they will kill a lot of people with that. Sure they aren't precise, but the amount of blades you cast makes for the poor precision.
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I can testify from "Legends of Faerun" that the precison on those Oracles is certainly worth lambasting as much as possible. I've easily killed more of my own troops with Blade Wind and Magma Eruption etc. than I have of my enemies. The abysmal precision also makes casting buff spells a lottery. As even when I've surrounded my Oracle with those he was meant to buff, he still regularly missed 50%+ of the intended targets, with the rest of the spell covering thin air.
From my experience in that game, as far as the Agarthan mages are concerned, the amount of times you can cast a spell such as Blade Wind does little to make up for the number of times you will miss everything with it at long range, and hit your own troops at short range.
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August 21st, 2009, 09:22 AM
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Captain
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Join Date: Apr 2004
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Re: EA Agartha - the game's red-headed stepchild (CBM)
Quote:
Originally Posted by Calahan
Quote:
Originally Posted by LDiCesare
Lambasting Agarthan mags precision is also exaggerated. They can cast destruction + blade wind, and they will kill a lot of people with that. Sure they aren't precise, but the amount of blades you cast makes for the poor precision.
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I can testify from "Legends of Faerun" that the precison on those Oracles is certainly worth lambasting as much as possible. I've easily killed more of my own troops with Blade Wind and Magma Eruption etc. than I have of my enemies. The abysmal precision also makes casting buff spells a lottery. As even when I've surrounded my Oracle with those he was meant to buff, he still regularly missed 50%+ of the intended targets, with the rest of the spell covering thin air.
From my experience in that game, as far as the Agarthan mages are concerned, the amount of times you can cast a spell such as Blade Wind does little to make up for the number of times you will miss everything with it at long range, and hit your own troops at short range.
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I've had great success with evocations as EA Agartha personally. The only reason why my mages killed my own guys was that f*** regenrating Niefel giant stuck in a whole in the cave who wanted to rout but couldn't, and was surrounded by my soldiers who couldn't reach him to strike him. The bug of people stuck in unreachable parts of the battlefield has been fixed since, fortunately.
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August 21st, 2009, 10:02 AM
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Re: EA Agartha - the game's red-headed stepchild (CBM)
Quote:
Originally Posted by LDiCesare
The bug of people stuck in unreachable parts of the battlefield has been fixed since, fortunately.
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Didn't know that it had been fixed. But I did run into that exact bug a few turns ago in the 'Red Ruby' game when I tried storming the LA Agartha capital. So it's not a totally busted bug yet unfortunately 
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August 21st, 2009, 11:36 AM
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Re: EA Agartha - the game's red-headed stepchild (CBM)
I was pretty sure it had been fixed in one of the patches. I think they had removed cave battle maps with holes.
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