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  #1  
Old August 21st, 2009, 09:00 AM

Eldanesh Eldanesh is offline
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Default Re: Vicious Circle2 Upload pretenders

Ugh... My e-mail must have messed up yesterday because I swear I at least tried to e-mail my 2h file, and I definitely did my turn. This is worse because it's early game 8(.
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  #2  
Old August 21st, 2009, 10:50 AM

Kietsensei Kietsensei is offline
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Default Re: Vicious Circle2 Upload pretenders

I think diplomacy is one of the most interesting thing in a dominion mp game
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  #3  
Old August 21st, 2009, 01:08 PM

mscfish mscfish is offline
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Default Re: Vicious Circle2 Upload pretenders

Quote:
Originally Posted by Eldanesh View Post
Ugh... My e-mail must have messed up yesterday because I swear I at least tried to e-mail my 2h file, and I definitely did my turn. This is worse because it's early game 8(.
What a pity.
Next time,before you close the dom3,check the llama websites.
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  #4  
Old August 21st, 2009, 04:20 PM
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GrudgeBringer GrudgeBringer is offline
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Default Re: Vicious Circle2 Upload pretenders

Gentlemen, agianst your better judgement I allowed Hinnom in the game, NOW (LOL), he id right under my position and attacking me.

I can hold out for a while but he will prevail. Caelem is sitting this one out.

Any one that wants to help stop him before he becomes a juggarnaut might want to nip at his heals some as he will be tied up in the top to middle North Eastern section fighting me.

His cap is in(I believe)#19 and his provinces that I know of are 32 31 17 7, that leaves around 3 unaccounted for.

I will try and slow him down and fight a guerilla war till the end.

Frozen Lama is now ADMIN.

I hold no ill will towards Hinnom as he has been honest and upfront with the negotiations the whole time and this will not carry over into any other games (my word). However, if you take him out....I wouldn't mind that either.
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  #5  
Old August 22nd, 2009, 05:57 PM

aaminoff aaminoff is offline
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Default Re: Vicious Circle2 Upload pretenders

Treaty of Nigh-Eternal Friendship and Cooperation
between Fomoria and Helheim

- forces of parties will not enter provinces owned by each other
- parties will not deliberately attempt to push dominion into one anothers territory
- parties will not cast deleterious ritual spells upon one another

Termination:
After two (2) pretenders have been eliminated, either party may announce the treaty's termination. Three (3) turns from this announcement, the treaty shall be null and void.

Signed by Helheim
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  #6  
Old August 23rd, 2009, 02:49 AM
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Default Re: Vicious Circle2 Upload pretenders

Quote:
Originally Posted by aaminoff View Post
Treaty of Nigh-Eternal Friendship and Cooperation
between Fomoria and Helheim

- forces of parties will not enter provinces owned by each other
- parties will not deliberately attempt to push dominion into one anothers territory
- parties will not cast deleterious ritual spells upon one another

Termination:
After two (2) pretenders have been eliminated, either party may announce the treaty's termination. Three (3) turns from this announcement, the treaty shall be null and void.

Signed by Helheim
Signed by Fomoria!
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  #7  
Old August 25th, 2009, 11:34 AM

iainuki iainuki is offline
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Default Re: Vicious Circle2 Upload pretenders

Treaty between Helheim and Marverni:

The territory of influence stands as defined before by proximity to the capitals, except as may be negotiated between the parties.

1) No movements of troops through each other's territories without permission.

2) No casting of spells in each other's territories without permission.

Lasts until turn 21.

If Helheim agrees to these terms, Marverni also agrees.
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  #8  
Old August 25th, 2009, 12:28 PM

aaminoff aaminoff is offline
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Default Re: Vicious Circle2 Upload pretenders

I talked to Marverni by email, here is the new version, this should include everything so no need to refer to earlier posts.

Treaty of Friendship between Helheim and Marverni:

- forces of parties will not enter provinces owned by each other, or independent provinces in the defined sphere of influence of the counterparty, except with the permission of the counterparty.

- Spheres of influence are defined by province-count-distance to capitals. A province closer to one nation's capital than the other is in that nation's sphere of influence. Provinces equidistant from both capitals is in neither sphere of influence; in effect they are first come first served.

- parties will not deliberately attempt to push dominion into one anothers territory

- parties will not cast ritual spells upon one another, except with the permission of the counterparty

Termination:
After four (4) pretenders have been eliminated, either party may announce the treaty's termination. Three (3) turns from this announcement, the treaty shall be null and void.

Signed by Helheim
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  #9  
Old August 25th, 2009, 12:44 PM

iainuki iainuki is offline
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Default Re: Vicious Circle2 Upload pretenders

Quote:
Originally Posted by aaminoff View Post
I talked to Marverni by email, here is the new version, this should include everything so no need to refer to earlier posts.

Treaty of Friendship between Helheim and Marverni:

- forces of parties will not enter provinces owned by each other, or independent provinces in the defined sphere of influence of the counterparty, except with the permission of the counterparty.

- Spheres of influence are defined by province-count-distance to capitals. A province closer to one nation's capital than the other is in that nation's sphere of influence. Provinces equidistant from both capitals is in neither sphere of influence; in effect they are first come first served.

- parties will not deliberately attempt to push dominion into one anothers territory

- parties will not cast ritual spells upon one another, except with the permission of the counterparty

Termination:
After four (4) pretenders have been eliminated, either party may announce the treaty's termination. Three (3) turns from this announcement, the treaty shall be null and void.

Signed by Helheim
I want a more precise definition of "dominion push." How about:

1) No preaching in border provinces with positive dominion, and obviously no stealth preaching in the counterparty's territory.
2) Building temples on the border is fine. (One or the other of us may need to recruit units that require a temple, etc.)
3) Gods and prophets can move into border provinces, but shouldn't stay for more than three turns without permission from the other counterparty. (Which should be liberal if there's a reason for it, e.g. your god or prophet is defending a choke or some such.)
4) No stealth prophets in counterparty's territory, obviously.

With this definition, signed by Marverni.
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  #10  
Old August 25th, 2009, 12:49 PM

aaminoff aaminoff is offline
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Default Re: Vicious Circle2 Upload pretenders

as amended, signed by Helheim
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