Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Conceptual Balance Mod 1.5 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $12.00
War Plan Pacific- Save $7.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #11  
Old August 24th, 2009, 04:19 PM
Squirrelloid Squirrelloid is offline
Major General
 
Join Date: Jun 2009
Posts: 2,157
Thanks: 69
Thanked 116 Times in 73 Posts
Squirrelloid is on a distinguished road
Default Re: Conceptual Balance Mod 1.5

Suggestions for EA Agartha:

Look at the encumbrance for Oracles. 7 with no armor is ridiculous, imho, especially with cold blooded. These guys pass out after like 2 spells if their province gets hit with a snowstorm. And as the only really playable commander option...

Remove the attack penalty. Seriously. Its not like they had two eyes and lost one - they've had one eye their entire life. numerous other animals can only use one eye to see something at a given time, and are remarkably good at 'attacking' (most animals have one eye on either side of its head, which means there is little to no overlap in the field of vision of each eye). I can understand the precision reduction, but the attack reduction makes no sense.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:22 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.