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Old August 27th, 2009, 03:42 AM
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Burnsaber Burnsaber is offline
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Default Re: Overlords - Experimental (ma?) game

Sounds intresting, but I don't have room for any more games. But I still got a friendly hint: Once you have all the details worked out, you should make another thread for the game. People aren't really too hots on joining games where the first pages of the game thread are arguments and announcements for changing the settings.
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Old August 27th, 2009, 04:10 AM

rdonj rdonj is offline
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Default Re: Overlords - Experimental (ma?) game

TheDemon: Ideally it would be a map with 3 lakes for the underwater overlords. Overlords should be surrounded by normal nations if possible, and at the least should have at least one normal nation seperating them from other overlords. I am thinking possibly a circular map an overlord on top and bottom, and to on the sides? Or maybe a wraparound map with the overlords in columns with a nation in between them in each direction. Does that sound like it would work? Overlords would start with their full province count, so if it was a 15 province per player game they'd have 15 to start. If you made up the map I would really appreciate it.

Gregstrom: Heh, yeah, that would be pretty fitting. Perhaps I could do mod nations instead of some of the water nations. Tharoon, tomb kings, r'lyeh? If mod nations prove more popular than water nations.

Yeah, you are probably right burn. This can be the concept/planning thread, and I will make a game thread once all of this is hashed out.
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