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August 28th, 2009, 08:04 PM
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Private
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Join Date: Jul 2009
Posts: 27
Thanks: 5
Thanked 2 Times in 1 Post
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Re: Summer Madness, a game of strategic exploration.
re: binary. Oh, I wasn't for a moment calling into question the appropriateness of some backstabby dimplomacy. Indeed, if what Ant says is true I find it admirable in a Machiavellian, Bismarckian kind of way. Diplo is as much a part of the game as tactics or research orders. This being my first MP game,I was merely asking more experienced players if it was considered appropriate to handle such things in the main thread, as opposed to by PM.
Battlefield spells?I have no idea what you could possibly mean 
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August 29th, 2009, 12:41 AM
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Corporal
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Join Date: May 2008
Posts: 149
Thanks: 49
Thanked 15 Times in 5 Posts
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Re: Summer Madness, a game of strategic exploration.
Treacherous. Machiavellian. Bismarckian.
Fascinating.
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August 29th, 2009, 06:16 AM
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Private
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Join Date: May 2009
Posts: 46
Thanks: 0
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Re: Summer Madness, a game of strategic exploration.
Anthropos, no offense intended that was just how I perceived things. Specifically I initially invaded your land holdings because I felt you made somewhat rude territorial demands that you could not back in any way militarily. Later, yes, I invaded based on a rumor but I already had an impression of you as a dangerous neighbor and the rumors were just fuel to the fire.
I do not think it is unsporting to attempt to screw your conqueror from the grave. In all games that has been my #1 goal as soon as I realized I was a goner.
Finally, I am not as confident of my own victory as you are, mainly because Mind Blasters can be unpredictable at times.
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August 29th, 2009, 08:23 AM
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Corporal
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Join Date: Jul 2009
Posts: 75
Thanks: 14
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Re: Summer Madness, a game of strategic exploration.
Quote:
Originally Posted by Raiel
Treacherous. Machiavellian. Bismarckian.
Fascinating.
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Awww poor Yomi... and after being such a tech-happy pacifist (for now  ).
I gotta give credit where it's due that the technologists of the game have shown remarkable restraint not getting into wars early on, as they are a huge drain on resources that could be going to things that pay off mid to late game.
Yes battles are a lot of fun and have an immediate payoff now (first MP game and I'm having the time of my 4X-gaming LIFE!) ... and yeah, I know I'll learn to regret it in a score of turns when armies led by the mad, freed gods of Tartarus kitted out with the artifacts of yore stomp over my old, disease-ridden, and decrepit troops. :P
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August 31st, 2009, 05:49 AM
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Corporal
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Join Date: Jul 2009
Posts: 75
Thanks: 14
Thanked 0 Times in 0 Posts
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Re: Summer Madness, a game of strategic exploration.
Hey y'alls:
I'll be gone from the game 8/31-9/7 to go chill out at Burning Man. My sub will entertain all offers of diplomacy and fight all wars at his discretion.
Just to simplify things, I'm having him conduct all forms of diplomacy through my dom3-gmail account at "dom3stuff-at-gmail-dot-com" (replace stuff within quotations as appropriate). All current NAP's and alliances agreed by me will be respected by him. Since he also lurks on the forums a bit I figured I wouldn't begrudge him with maintaining my forum account as well, so kindly send all your diplomacy via email.
Hope to see y'alls in a week. 
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August 31st, 2009, 06:06 AM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Summer Madness, a game of strategic exploration.
To bring you some news from Ermor... I have never ever had a game where my intitial phase went so smooth and pleasant.
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September 1st, 2009, 05:20 AM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: Summer Madness, a game of strategic exploration.
That is because for no discernable reason nobody is really trying to kill you, despite being on top of half the score graphs.
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September 1st, 2009, 06:51 AM
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Corporal
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Join Date: Jul 2009
Posts: 75
Thanks: 14
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Re: Summer Madness, a game of strategic exploration.
Hi,
I would like a 1-day extension for turn 38 (turn in Thurs instead of Wed), thanks.
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September 10th, 2009, 12:46 PM
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Corporal
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Join Date: Jun 2009
Posts: 72
Thanks: 19
Thanked 5 Times in 2 Posts
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Re: Summer Madness, a game of strategic exploration.
I could use a skull of fire or a fire helm, if anyone could trade one. I would also like to trade for astral pearls.
Last edited by iainuki; September 10th, 2009 at 12:59 PM..
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September 11th, 2009, 12:13 AM
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Corporal
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Join Date: Jul 2009
Posts: 75
Thanks: 14
Thanked 0 Times in 0 Posts
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Re: Summer Madness, a game of strategic exploration.
Wanted: D/E/N gems
Can offer: S/W/F, as well as forge requests of all types
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