|
|
|
 |

June 24th, 2002, 06:30 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
No problem. Could you email a map that does this?
If you want to add this into your normal game, copy QuadrantTypes.txt and SystemTypes.txt into whatever mod you want. I would recommend the SystemNames.txt too, because it has 1000s of system names in it, so you'll always get something different.
|

June 25th, 2002, 02:52 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Fyron's Quadrant Mod v1.01
New Version!
FyronsQuadrantModv101.zip
Here's the Readme:
Readme.txt
[ June 25, 2002, 01:54: Message edited by: Imperator Fyron ]
|

June 28th, 2002, 04:22 AM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Come on, I know you guys want to make some comments here. 
|

June 28th, 2002, 02:03 PM
|
General
|
|
Join Date: Jul 2001
Location: Canada
Posts: 4,603
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
here is my comment. Fryon  your mod is well written. It works really well. I am looking forward to playing a game in it. All my future PBW games will use this mod
And I have only one complaint
Home come your not working on Version 2 of this?
__________________
RRRRRRRRRRAAAAAGGGGGGGGGHHHHH
old avatar = http://www.shrapnelgames.com/cgi-bin...1051567998.jpg
Hey GUTB where did you go...???
He is still driving his mighty armada at 3 miles per month along the interstellar highway bypass and will be arriving shortly
|

June 28th, 2002, 06:01 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Version 2? Already?  Isn't it a little soon for such a big leap in Version numbers?
|

June 28th, 2002, 06:36 PM
|
 |
Captain
|
|
Join Date: Mar 2002
Location: Santa Cruz, CA
Posts: 947
Thanks: 0
Thanked 0 Times in 0 Posts
|
|
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
I just finished a game with this mod, very cool indeed. It is a little tougher to conquer a world that has 4 worlds and 3 moons under it. Nice work Fyron!
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
|

June 28th, 2002, 08:10 PM
|
 |
Shrapnel Fanatic
|
|
Join Date: Jul 2001
Location: Southern CA, USA
Posts: 18,394
Thanks: 0
Thanked 12 Times in 10 Posts
|
|
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)
Thanks!
Wow, finished a game? On what settings? I have never finished a game myself.
Btw, the "Test" quadrant type in v1.01 shouldn't be in there. I forgot to delete it. Oh well.  It can show you all the new system types in the mod.  And, it has none of those annoying "planetless systems" in it.
[ June 28, 2002, 19:20: Message edited by: Imperator Fyron ]
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is On
|
|
|
|
|