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  #1  
Old November 2nd, 2002, 03:29 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Quote:
Originally posted by Gryphin:
Is there anyway to control the number of systems or is it hard coded?
Idealy I would like to have a Medium Dence Spiral Thread that did not have any excess.
You can't specify an exact number of systems, but you can play around with the Max systems in settings.txt and then use Large quadrants. Large just means a numebr close to the max listed in the settings file. So set that to 110 or something until you consistantly get maps that look like what you want.

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Old November 2nd, 2002, 07:51 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Quote:
Originally posted by Gryphin:
RE: Storms,
Is it possible to arrange storms like the astoroid belts? That may make for some interesting systems.
That's a lot of storms. I wonder what such a system would be called...
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  #3  
Old November 3rd, 2002, 05:42 PM

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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Call it:
Stormy Skys?
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Old November 4th, 2002, 10:05 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Stormy Skys... makes no sense, because ships go through space, not atmospheres.
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Old November 5th, 2002, 02:29 AM

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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

I think of the sky, and the night sky in particular as starting someplace above the local trees and extending to infinty.
It never ocured to me that the sky was limited to atmosphere.
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Old November 4th, 2002, 09:43 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

That makes sense from the perspective of a race confined to one planet. But from the perspective of a star-faring race, it is my opinion that "sky" wouldn't be used to refer to space. I could be wrong though, as I have never met a star-faring race.
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  #7  
Old November 4th, 2002, 10:05 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Call your stormy system "Badlands"?

Hey Fyron, how about adding another quadrant type to the mod? One where the systems are all heavily interconnected. Lot's of warp points. Raise the warp points per system and lower the angle between warp points.

Your mod would also be a great place to have premade maps. You could include a maps folder with special maps made by you and others.

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