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  #1  
Old September 4th, 2009, 01:10 PM

Sombre Sombre is offline
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Default Re: Template for reducing late game MM hell

All strategies are strategic!
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  #2  
Old September 4th, 2009, 02:13 PM
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NTJedi NTJedi is offline
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Default Re: Template for reducing late game MM hell

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All strategies are strategic!
When the number of strategies are few it's less strategic and more linear.
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Old September 4th, 2009, 03:25 PM

Illuminated One Illuminated One is offline
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Default Re: Template for reducing late game MM hell

Hmm, I think the tartarian thing would be quite easy to fix if there were some other nonunique SCs with about equal price and power.
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Old September 4th, 2009, 03:35 PM
Squirrelloid Squirrelloid is offline
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Default Re: Template for reducing late game MM hell

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Hmm, I think the tartarian thing would be quite easy to fix if there were some other nonunique SCs with about equal price and power.
So, it seems to me that Tarts should be cheaper than other equivalent options because you need research in 3 schools (Thaum for GoR, Constr for boosters - often significant boosters) and gems of two types, so the current 27 (12d + 15n) pricetag is cheap because they're harder to rush. Plus you need the Chalice or GoH or other healing options.

A straight-up SC without GoR that is equivalent should probably cost more on the order of 40-50 gems. A slightly weaker but less hassle SC could cost around 30-35 gems, and could help counter the rush to tartarians (or encourage runs to it solely because its less hassle).
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