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  #1  
Old November 23rd, 2002, 10:23 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

With an atmosphere type of N/A and probably a surface type of N/A as well, those sound very much like the Null-Planets I was having trouble with when I tried to make a new planet size.
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Old November 23rd, 2002, 10:34 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Quote:
Originally posted by ArchAngel7:
I'm using ImageMod Planets Version 1.6 with planet pics from 1 to 704.
Try getting the latest patch of the Planet Pack (it's at 1.8). If that doesn't fix those planets, then there may be a problem.
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Old November 23rd, 2002, 11:54 PM

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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Well 1.8 seemed to fix it. I'm wondering IF, if in your next update you might consider throwing in some random ringworlds or dysonspheres ( maybe cloak them so you'd need gravitic or temporal level 4 sensors to see them) and giant and titanic size planets. Just a wish list on my part!
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Old November 23rd, 2002, 11:57 PM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

How do you cloak a ring world or sphere world? What tech to you need for that?
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Old November 24th, 2002, 12:26 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

AIs still see and try to colonize cloaked planets, even though they can't colonize them.

You cannot cloak planets with the normal data files. You have to mod in the ability. I am not sure if it works when placed on a planet directly though. A sight-obscuring storm is still visible itself, even though it cloaks everything else in the sector.

[ November 23, 2002, 22:28: Message edited by: Imperator Fyron ]
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Old November 25th, 2002, 12:22 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

And turning on Planet Names in (F11) Status/Empire Options will label the cloaked planets, even if you can't see them.
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Old December 15th, 2002, 05:12 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

So now that it has been out for a while... what are your reactions to FQM Deluxe? Any suggestions for future Versions?
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