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Old September 8th, 2009, 02:03 AM
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Jarkko Jarkko is offline
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Default Re: Forge of Godhood - started

A quick question: Is *everybody* going to raze their castles and labs as soon as a lone satyr has been sighted in the distance? Don't you know the castles are culturally important heritage? What are our grandchildren going to tell to their grandchildren?

"Come now here Clark. You are still so very young, but let me tell you a story of this field. You see, there used to be a great city here once upon a time, but then a young satyr, not much older than you in fact, happened to walk by. That young satyr was my grandfather. When the inhabitants saw my grandfather stroll by over the hills there (do you see those hills there far away? yeah, it is sort of difficult to see them from here, even though it is a sunny day today), they all went 'OOOooooooOOOooooOOOooo!!!' and then they burnt their city, ripped away all the stones from the walls, hammered the stones to sand with their bare fists, filled their cellars with the sand and then commited mass-suicide. Yes, I know, it is a sad story."
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Old September 8th, 2009, 02:09 AM

namad namad is offline
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Default Re: Forge of Godhood - started

normally a person feels that the turns an enemy wastes destorying the walls of a fort justify letting them have that fort?



you have a nation with a very very high rate of freespawn especially so compared to goldrate 50%


you can probably 1turn anyone's forts walls, eh?
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Old September 8th, 2009, 02:14 AM
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Default Re: Forge of Godhood - started

Quote:
Originally Posted by namad View Post
you can probably 1turn anyone's forts walls, eh?
Dunno, I haven't actually put a fort under siege in this game so far
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