.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > The Camo Workshop > WinSPMBT
Notices


 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #20  
Old September 8th, 2009, 09:15 AM
rfisher's Avatar

rfisher rfisher is offline
Corporal
 
Join Date: Aug 2006
Location: London
Posts: 65
Thanks: 20
Thanked 1 Time in 1 Post
rfisher is on a distinguished road
Default Re: winspmbt 5.0 ghost wish

Hey dreaming is good! And you never know, every so often someone may think outside the box and actually ask for something that Don and Andy haven't thought of and that might actually be possible.

Here are two things I always dream of :

a way of 'encouraging' the AI to deploy in certain areas (by proximity to victory hexes of specific values I suppose?) . I think this would help make assault and advance battles more challenging as the enemy would be concentrated in certain areas rather than spread across the line of the whole map, and more interesting as you would really have to battle for very specific places. It would especially make battles of small forces on big maps viable (eg SF helo assault on rebel village?)

I also wish that trenches have a low level ammo-resupply function representing small stashes and individual troops running back and forth, so you don't have to fill your map with depots, bunkers and containers. (ATGM teams with an ammo of 4 is rarely enough in a defense against large armour forces, yet a container/dump etc for every other unit is too much micro-management)

Unworkable, I'm sure, but I still want 'em!
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 04:04 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.