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  #1  
Old December 17th, 2002, 04:10 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

I know you can make them appear. The tricky part is making them appear in the center of the system.
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Assume you have a 1kg squirrel
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Fear the squirrel.
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  #2  
Old December 17th, 2002, 04:17 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Use more of the imagemod pics.
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Old December 17th, 2002, 04:35 AM

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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

"I know you can make them appear. The tricky part is making them appear in the center of the system."

Why is that tricky? Just use the postion entries used for stars..

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  #4  
Old December 17th, 2002, 05:20 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Quote:
Originally posted by TerranC:
Use more of the imagemod pics.
I have used all of the imagemod pics that are decent enough to be used in-game.
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  #5  
Old December 17th, 2002, 06:11 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

With no cube worlds? How can you say that when you don't use cube worlds?
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Old December 17th, 2002, 09:00 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

I wouldn't mind seeing some new planets as discussed before. How about more realistic placement of planet types?

[ December 17, 2002, 07:01: Message edited by: Captain Kwok ]
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  #7  
Old December 17th, 2002, 10:56 AM
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Default Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Quote:
Originally posted by Krsqk:
With no cube worlds? How can you say that when you don't use cube worlds?
What is a cube world?
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