Warning: Illegal string offset 'type' in [path]/includes/class_postbit.php(294) : eval()'d code on line 65
Mod Conceptual Balance Mod 1.6 - .com.unity Forums
.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #4  
Old September 14th, 2009, 04:18 PM

kianduatha kianduatha is offline
Second Lieutenant
 
Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
kianduatha is on a distinguished road
Default Re: Conceptual Balance Mod 1.6

Very nice job. I'm kinda terrified by the MA Agartha changes though, just because there were so many. I know the blood stone change nerfed them a fair amount, but there's so much going on here I can't help but think it's an overcompensation.

Mostly I'm afraid of the Golem Crafter random--giving them critical mass in fire and water is pretty good. You get even better sitesearching, rune smashers with a water bracelet, and staffs of corrosion, as well as the standard evocations. Native astral access is another beast entirely. One booster and your astral forging is self sustaining; You get Gift of the Heavens, ethereal crossbows, and mind hunt immunity. Even better, you don't have to desperately rush for specters/hidden in sand to defend yourself.

Add on top of that the reduced level and cost of your statues, plus umbrals down to level 5 again, and it seems like you have an absolute powerhouse.

All that being said, the earthstone nerf is pretty major; we'll see how things pan out. And if all those buffs turn out to be justified...what about Ulm? What does it get to compensate?
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 11:03 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.