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  #1  
Old September 16th, 2009, 05:25 AM

Executor Executor is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

Sombre, I was aiming more for the vast magic powers Itza has, and the various strategies available. Comparing Stygia and Itza, Stygia isn't really all that more powerful.

Ogre just won't give up! What's this, the second or third time I storm the fort? Stupid battle turn limit...

Alchera, thanks for making it much easier for me by storming out of the fort!

Itza, that was a very good battle to watch. I expected you'd merge those two large armies or move them both towards my fort.
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Old September 16th, 2009, 09:45 PM

rdonj rdonj is offline
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Default Re: Tourmaline - Mod Nations Game (Playing)

I'm sure it was a good battle to watch, for you My slann didn't have some of the gems they were supposed to have due to an unfortunate lab pooling accident, and some priests ended up sneaking instead of arriving in the battle, so my magic was much weaker than it was supposed to be I wish my slann had decided to cast anything other than repeated paralyzes at your resul al'zaman. Seriously they had better options, paralyze isn't that likely to work against someone with 27 mr. Well, that hurt a little but eh, at least I have less upkeep now.

If I'd moved both armies towards your fort I might have gotten somewhere. Between buffs and the expanded army size I am pretty sure I could have taken the SC. Ah well. I'm getting closer to able to deal with your SCs. I still don't know that I have any good way to kill them, but their lives are becoming more endangered.
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