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  #1  
Old September 16th, 2009, 09:27 PM

chrispedersen chrispedersen is offline
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Default Re: Leveraging Magic Bows

But the same thing can be accomplished a great deal easier with prison of fire.
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Old September 17th, 2009, 02:18 AM
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Fantomen Fantomen is offline
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Default Re: Leveraging Magic Bows

Quote:
Originally Posted by chrispedersen View Post
But the same thing can be accomplished a great deal easier with prison of fire.
Thats not comparable, the lord fire indefinitely and don´t get fatigeued. Prison of fire is thau 3 and requires a f2 oracle casting phoenix pyre. How many capital turns do you want to spend 350 gold just for that role instead of getting a death mage? How many oracles can you spare for each army? Plus the spell dont do 24 damage either. And the oracle will tire quickly and cast something else after your script runs out.

The lords cost 60 gold each, practically nothing. And then 9 gems(you´ll have lots of hammers with Agartha) You can easily mass them into a VERY capable artillery line before the end of year two.

I found out it´s better to put the troops on hold attack orders since the lord stops firing when bodyguars are in melee for some stupid reason, other than that it works great.

@vfb: No it seems they don´t stack unfortunately, but that´s no biggie. They DO stack with girdles of might though bringing range and damage up to 27.

Another thing is that these lords are still badass in melee if they get flanked since they keep their battle axe (now hitting for (31 or 35 damage) and probably have a earth/nature bless.
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Old September 24th, 2009, 11:12 PM

sum1lost sum1lost is offline
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Default Re: Leveraging Magic Bows

I have successfully used bows and had bows used against me in a few games. One handful of piercer-wielding commanders killed a SC surprisingly quickly, and I've used black bows and vision's foes to cripple opposing SCs myself in the same game.
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