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Old September 18th, 2009, 12:53 PM

thejeff thejeff is offline
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Default Re: A Discussion on kingmaking and community standards.

Completely agreed that an immediate rollover, followed by burning down their own forts and labs is pretty much unjustifiable.
Though a little pillaging/overtaxing in provinces soon to be taken to get cash to fund more resistance and maybe destroying buildings you're not going to be able to defend while preparing a counterattack is valid tactically.

I really can't see why anyone would go full turtle without even attempting to defend themselves.
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Old September 18th, 2009, 01:03 PM

Calchet Calchet is offline
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Default Re: A Discussion on kingmaking and community standards.

See, the problem here is that there's really no good way I can think of to judge when someone should be allowed to give things away or ruin their lands - you pretty much have to stick to either extreme, either always disallowing it or always allowing it.

Of course, you could attempt to put together a neutral "turn review board" that'd check every turn file for unacceptable plays before allowing anything to be submit to the game server, or less extremely, a neutral "game review board" that decides when any nation no longer has a reasonable chance of winning and bans them from doing certain things, or just forces them to go AI...
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