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View Poll Results: How should magic be handled in the Master of Magic Mod?
Units should keep their magic paths. 8 27.59%
Units should lose their magic paths and have ranged attacks with ammo. Heroes keep magic. 13 44.83%
Magic should be removed from everyone except wizards. 8 27.59%
Voters: 29. You may not vote on this poll

 
 
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  #13  
Old September 28th, 2009, 09:20 AM
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Fantomen Fantomen is offline
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Default Re: Master of Magic Mod

I think the wizards should be pretenders too. Why not make the MOM nations only have wizards as available pretenders. You could still chose type of wizard and magic paths and so on yourself, much like MOM.
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