.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $5.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #17  
Old October 10th, 2009, 06:30 AM

Illuminated One Illuminated One is offline
First Lieutenant
 
Join Date: Oct 2008
Location: In Ulm und um Ulm herum
Posts: 787
Thanks: 133
Thanked 78 Times in 46 Posts
Illuminated One is on a distinguished road
Default Re: fire storm

I disagree a bit about the SCs part.
Imo you shouldn't give up armies for SCs. Just like there are army killing tools there are SC killing ones.
Don't build big armies and expect to win though, build forces that are working and expendable (with mage backup of course) and be ready to bring something with completely different attacks to bear when the enemy beats you.
In Late game you can have a gold income of 4000 after upkeep, so you can make 5 800 gp armies, say 2 200 gp mages and 40 10gp troops, combine them at will. They will walk over PD and can pose a threat to SCs even (weapons of sharpness, strength of giants, earth meld for example - though after my experience with low level spells I really wish you could script mages better than merely making 5 suggestions) and as your enemy fills his slots to beat the things he sees he will have to leave some other vulnerabilities open (for example fire resistance or reinvig).
In theory at least, but it depends much on your and your enemies resources, mobility and flexibility (the main problem of armies being that they are not mobile enough).
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 07:47 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.