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June 25th, 2002, 07:27 AM
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National Security Advisor
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Re: How is it possible to raid without retreat ability?
You can raid- but you have to raid differently. Hit the mildly defended targets, or park just outside his reach and make him nervous.
Phoenix-D
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Phoenix-D
I am not senile. I just talk to myself because the rest of you don't provide adequate conversation.
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June 25th, 2002, 10:02 AM
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Brigadier General
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Re: How is it possible to raid without retreat ability?
Quote:
Originally posted by Ragnarok:
Yes, we ALL want the retreat option back...
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No we don't.(edit, better said: no, not all of us). IMHO the retreat in SEIII was a PITA. Hunting down single ships multiple times until you have them in the systems corner or surrounded by single ships of your own is just not fun. Haven't really put much thought to it, but in simultaneous move a retreat could really screw up things. I prefer having no retreat.
Rollo
[ June 25, 2002, 09:32: Message edited by: Rollo ]
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June 25th, 2002, 10:50 AM
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Colonel
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Re: How is it possible to raid without retreat ability?
Rollo at least we are two with that opinion!
Me too, I do not miss the retreat option at all.
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June 25th, 2002, 10:51 AM
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Brigadier General
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Re: How is it possible to raid without retreat ability?
I back Rollo and Q. In SE3 you had to chase the enemy into a corner in the system map. Where is the difference to chasing him into a corner in the battle map?
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For, in the final analysis, our most basic common link is that we all inhabit this small planet. We all breathe the same air. We all cherish our children's futures. And we are all mortal. - JFK
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June 25th, 2002, 11:17 AM
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Colonel
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Re: How is it possible to raid without retreat ability?
perharps specialized component with high cost, tech level etc. etc would solve the problem, plus inserting, some cheaper to some of the racial traits, like Temporal races
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June 25th, 2002, 03:31 PM
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General
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Re: How is it possible to raid without retreat ability?
Rollo and Q are correct. But, B-U-T-T... If I'm not mistaken in SEII only the attacker had the option to retreat. Thus the enemy would HAVE to fight it out unless you (the attacker) retreat. Or is that what you guys mean as well? Because if the enemy could retreat on command as well then that'd be just stupid. Then the fights would basically never have an end, and no empire would win. So as long as the retreat option would be for the attacker then yes I would love to have it back.
I like what Taera said too, having a special componate that allows you to retreat or not. But then again that brings up the issue I just got done talking about. Because if it's a componate then that would mean the enemy being attacked if they had the componate all they'd have to do is use it and the battle is over. So they'd have to make it so only the attacker with the componate could retreat.
[ June 25, 2002, 14:33: Message edited by: Ragnarok ]
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Ragnarok - Hevordian Story Thread
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I think...therefore I am confused.
They were armed. With guns, said Omari.
Canadians. With guns. And a warship. What is this world coming to?
The dreaded derelict dwelling two ton devil bunny!
Every ship can be a minesweeper... Once
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June 25th, 2002, 03:35 PM
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Colonel
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Re: How is it possible to raid without retreat ability?
then there's the opposite of my idea - add a component high on the tech tree that would prevent the enemy from retreating.
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