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Mod Conceptual Balance Mod 1.6 - .com.unity Forums
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Old October 11th, 2009, 07:32 PM
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Default Re: Conceptual Balance Mod 1.6

Quote:
Originally Posted by Squirrelloid View Post
Fantomen: No, they weren't too easy to cast before.

Weapons of sharpness and army of X needs to be able to be cast by national mages lategame to retain usefulness. Otherwise they are too deep in the research tree for any real return. (And not just one national mage somewhere - but capable of fielding one with each army)

Petrify is totally useless if you can't spam it. Earth attack also isn't very good without being able to put national mages on it.

So either a new earth booster is needed, or the path requirements of these spells need to come down 1 each (minimum). Arguably, petrify was too hard to cast even with blood stone.
Weapons of sharpness and army of gold is just E4. So any e2 mage gets there easily. I guess petrify, army of lead and earth attack could be lowered to e4 if there´s no new booster.

I still maintain that the removal of gemgens, including bloodstones, is a relative boost to strong earth nations.
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