Re: Possible mod nation? - Kingdom of Angmar
A little research into Tolkien mythos indicates that the Witch King was essentially on his own as a Nazgul until Angmar was destroyed and he fled to the Morgul Vale, when he met up with the other 8 ringwraiths. As such, perhaps he should be alone as a unique summon for Angmar.
All of the nine would be available for a LA Morgul nation, if I manage to piece together stuff to construct all of this.
Is it possible to have a recruitable unique? Or, can you set the starting commanders for a nation independent of what they can recruit? It would be very different if Angmar had this one immortal big thug chassis that it could use at the start of the game, but didn't really have any good recruitable mages otherwise, except as really mild support or for pretty poor research. It would be almost like having two pretender gods.
Magical beings disintegrate on the battlefield if there's no mage that can lead them, right? If so, I can have trolls as magical beings, and if you kill the mage who's exerting influence over them, they succumb to the sun and turn to stone.
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