Re: Decay
Once units hit old age, they can start getting afflictions. Any Decayed units with the "Diseased" affliction will take 1 HP damage per year of aging, i.e. 5 HP per turn. This means that normal human units actually die pretty quickly under Decay, usually in 6-8 turns after they get Decayed, which sounds like a lot until you start thinking about large battles where the victors rack up 60-90 fatigue before winning (10-25 rounds of battle). Normal "Decay" spell is lame, but of course it's a Level-0 spell. Banefire and Winds of Death are pretty cool and result in lots of kills even if they enemy flees.
-Max
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Bauchelain - "Qwik Ben iz uzin wallhax! HAX!"
Quick Ben - "lol pwned"
["Memories of Ice", by Steven Erikson. Retranslated into l33t.]
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