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June 26th, 2002, 11:34 PM
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Captain
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Join Date: Jun 2001
Location: Oh, I\'m out there
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Re: Naming Ships
It depends. I name ships that gain anything above +5 experience. Then if they are lost, the next warship to roll of the line gets it's name. In one game I had a ship called the Vorpal with +50 experience.... when my empire entered into a period where I couldn't afford to support so many ships (it was in proportions game) I began to mothball tons of ships, leaving only my best ships out of mothball. I accidently mouthballed it.
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June 27th, 2002, 01:06 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
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Re: Naming Ships
I keep my naming system simple.
Escorts are japanies names say for two (Yamamoto and Yamoto) those I use for Battleships.
Frigates I use Bird names and varations of mamimal names with birds. Black Hawk, Tiger Hawk, Star Falcon, etc.
Destroyers I use states.
Light Cruisers I use Rivers, moutains, countries.
Cruisers, Hostile names like: Vendetta, Vengance etc
Battle Cruisers I use Peoples names and sometimes Old WWII Carrier names.
Battleships, vary from Hostile names to Historical ship names like Republic, Bizmarc, etc.
Dreadnoughts I use President names, and important people like: John Wayne, George Bush, Picard, etc.
Carries have uniqe names like; Mobius, ID, Krell, etc.
Transports are named after cities.
Colony ships are always called RS Colony, IS Colony, and GS Colony.
Fighters are historical fighter names.
Base ships are named after planets and galaxies. Galaxy, Universe, Constillation, etc.
I have found that if I mass produce a ship type that I know is going to be nothing but cannon fodder, I name it as such. CF 001, CF 002, etc.
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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June 27th, 2002, 01:20 AM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Naming Ships
Gosh, what names are other empires allowed to use in your games, Atrocities? You claimed just about everything but a few obscure mythologies and foreign Languages... 
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June 27th, 2002, 01:21 AM
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National Security Advisor
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Join Date: Oct 2001
Location: Toronto, Canada
Posts: 5,624
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Re: Naming Ships
I tend to name my ships a variety of historical names from all navies plus a few from mythology or after space phenomena. Fighters usually get insect names like Bumblebee or Hornet while troops get bug names like Millipede or Caterpillar, etc.
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June 27th, 2002, 01:27 AM
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Captain
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Join Date: Mar 2002
Location: Santa Cruz, CA
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Re: Naming Ships
Wow, I guess I'm boring. I just use whatever names are in the race file. I do try to use a naming convention to allow me to quickly understand and seperate the different kinds of ships, but still, the names come from the ship names list of the empire I am playing with at the time.
__________________
All that is gold does not glitter,
Not all those who wander are lost;
The old that is strong does not wither,
Deep roots are not reached by the frost.
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June 27th, 2002, 02:15 AM
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Corporal
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Join Date: Jun 2001
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Re: Naming Ships
I call my drone classes Exocet (for anti-ship drones) and Scud (for anti-planetary drones).
I rarely build ships larger than battle cruisers, and those I name individually after African cities or rulers (Niamey, Abacha, Bokassa, etc).
I like to name frigates U101, etc, because of my fondness for the German WW2 submarine force.
__________________
"The bigger the smile, the sharper the knife." - Ferengi Rule of Acquisition #48
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June 27th, 2002, 03:39 AM
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Shrapnel Fanatic
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Join Date: Dec 2000
Location: USA
Posts: 15,630
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Re: Naming Ships
There are CLASS names, ie the Design Names file, and then there are SHIP names. 
__________________
Creator of the Star Trek Mod - AST Mod - 78 Ship Sets - Conquest Mod - Atrocities Star Wars Mod - Galaxy Reborn Mod - and Subterfuge Mod.
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