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  #1  
Old October 31st, 2009, 09:04 AM
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Quitti Quitti is offline
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Default Re: Protection and Defense

Yeah, I think Adons had three misc slots - so e9n6 bless or something similar with 3 bracers and some extra reinvig and it can't really die to normal armies without meaningful mage support.
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Old October 31st, 2009, 01:48 PM

chrispedersen chrispedersen is offline
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Default Re: Protection and Defense

Well, its tough but it can be done.

Fatigue crits would still get through. So if I had to do it without mages, I would look to net troops to entangle them, and delay them to get the fatigue up.

And then either lances or mauls etc. You could win by timing out as well.

Of course sauromatia would just androphag em to death.
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Old October 31st, 2009, 01:54 PM

Calahan Calahan is offline
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Default Re: Protection and Defense

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Originally Posted by chrispedersen View Post
Of course sauromatia would just androphag em to death.
They'd have to jump to MA first to do that though
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Old October 31st, 2009, 02:58 PM

Redeyes Redeyes is offline
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Default Re: Protection and Defense

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Originally Posted by Quitti View Post
Yeah, I think Adons had three misc slots - so e9n6 bless or something similar with 3 bracers and some extra reinvig and it can't really die to normal armies without meaningful mage support.
I had someone try that strategy against me when I played Pythium.
Between astral, hydras, independent minotaurs and Ferrus the Iron Mage the Adons were rather trivial to deal with, even when the best of them (on turn 25) had 25 magic resistance, 26 points of regen and 34 protection.
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