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June 27th, 2002, 04:36 PM
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General
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Join Date: Mar 2001
Location: UK
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Re: Seeking Quicktime converter
Personally I gave up trying to convert between file formats- I let someone else do the work=-) I'm building up a collection of music videos, with mpeg (and derivatives: asf, wmv etc) as the preferred format. In my experience, you'll usually find that if something is available as a qt then someone else will have made it available as an mpeg. It's just a matter of finding that someone using google and/ or irc.
My favouritest favourite toy is a wonderfully well-written bit of freeware called ASFrecorder. It takes all those pesky asx and wmx streams and dumps them onto your hard drive where they can be viewed at leisure. Nice compression too; I have some full videos (albeit in crappy quality) that take up less than a meg.
There are various other tools out there, most of which I have tried and found to be too flaky to use properly. I think there was even one which claimed it could convert any video format to an mpeg, simply by building a video out of screen grabs. Ingenious. Mad as a snake's socks, but ingenious. I haven't tried it because I wasn't prepared to pay for it.
I suppose if you were really clever, you could run some video capture software on your PC, and then feed it the video-out of another PC (or a Mac) running the QT. It sounds like more trouble than it's worth though...
BTW, with that whole piracy thread going on right now I'd just like to point out that I only ever download videos of songs I already have in CD or VHS format...
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June 27th, 2002, 05:04 PM
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Captain
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Join Date: Jun 2002
Location: Texas, yall
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Re: Seeking Quicktime converter
Visit this site for all of your conVersion needs.
I believe that dossmvid.zip would be a program which might help you. Have a nice day!
[ June 27, 2002, 16:07: Message edited by: sachmo ]
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June 27th, 2002, 05:13 PM
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General
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Seeking Quicktime converter
Most of the converters on that page are ancient. You can do all those graphics formats with Irfanview anyway. The QT convered is dated 1995. Obviously useless with QT 5 and later.
[ June 27, 2002, 16:49: Message edited by: Baron Munchausen ]
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June 27th, 2002, 05:35 PM
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Captain
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Join Date: Jun 2002
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Re: Seeking Quicktime converter
Off with my head!
So much for up-to-date info from Lockergnome...ah well, I tried.
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June 30th, 2002, 06:26 AM
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Seeking Quicktime converter
Pssst!
How many of you have read the 'system requirements' for MOO III? It's currently going to require Quicktime 5!
Suggestion, send emails to QuickSilver and Infogrames about the inadvisability of this 'requirement' in a Windows game... You can find contact info on the 'official' MOO III website at moo3.quicksilver.com under the 'About & Contact' button.
[ June 30, 2002, 05:27: Message edited by: Baron Munchausen ]
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June 30th, 2002, 07:02 AM
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Lieutenant Colonel
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Join Date: Jan 2002
Location: Dundas, Ontario, Canada
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Re: Seeking Quicktime converter
Quote:
Originally posted by Baron Munchausen:
The QT player is a nightmare for Windows
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Although I've never realy used this program I'm curiuos why you think this? Personally the nightmare for me is the new Realplayer.
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July 1st, 2002, 12:40 AM
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Join Date: Aug 2000
Location: Ohio, USA
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Re: Seeking Quicktime converter
The 'new RealPlayer' isn't a RealPlayer anymore. It's some sort of advertising machine. I'm not gonna install that monstrosity in my system either. I have RP8 and I'm sticking with it.
But it's not a question of choosing a streaming format. There are plenty of high-bandwidth formats that would work fine and are not bound to some commercial entity. DivX, MPEG, etc. QT is proprietary to the Mac and there is no 'native' Windows codec for it. The only choice for QT in Windows, the Apple Quicktime player, screws with many, many settings in Windows that are none of its business and it installs a 'background process' to try to seize control at the system level for some reason. Dunno why. I've heard people report that removing the process doesn't cause obvious problems but maybe they just haven't hit the snag it was intended to 'fix' yet.
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