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Old November 4th, 2009, 08:05 AM

quantum_mechani quantum_mechani is offline
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Default Re: Game suggestion

Quote:
Originally Posted by ghoul31 View Post
SC's are currently overpowered because all they have to do is sit in the back row for 5 turns. Then they come out and one 10 hit point SC can slaughter all 100 mages, cus the mages aren't smart enough to cast the correct spell to kill the SC.

SC's usually have only one weakness. So there is only one spell that will work on them. And the computer is too dumb to know this.
Now, I'm of the opinion that the 'sitting in the back 5 turns' technique is widely underestimated, but that analysis is pretty flawed.

First off, there are very good reasons 10 hp commanders are almost never SCs, any significant battle and they are likely to run into a bit of bad luck and die.

Also, almost any SC has a number of weaknesses (though MR is usually the easiest to go for). Getting all elemental resists plus high mr and everything else a SC needs is almost impossible. Further, while there are usually better ways of going about it, but you can order your mages to move forward for a few turns before casting.

... however, if your point is SCs in SP are ridiculous I have to agree. Changing human scripting options doesn't change that though.
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