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  #1  
Old November 4th, 2009, 08:27 AM

Zeldor Zeldor is offline
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Default Re: Warcry - new semi-rand game :)

Wasn't it C'tis getting them? Hmm... There is also a connection N of Bandar cap that should not exist, I will remove it.

Anyway, I need 3 nation statements to get nations rolled. I need them from Baalz, Pashadawg and Zlefin.
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Old November 4th, 2009, 09:34 AM

zlefin zlefin is offline
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Default Re: Warcry - new semi-rand game :)

due to my illness, i'm going to have to pass on this game.
I do look forward to hearing how FW thugs do, as this will be the first real game balance test of it. I know they're a little weak, that's by design; i meant them to be significantly weaker than death summons of the same cost. As to the vines, they were put in as compensation for the loss of fever fetishes (which was part of Zeldor's original request). I didn't put anything at the clam replacement since naiads already occupy that slot. And i didn't do any other path things since that was outside the original goal of the mod.
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PS don't forget my lances and weapons mod zeldor! sometime i wanna see that get into a game too, but I may not be up to harassing you about it for awhile.
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Old November 4th, 2009, 07:29 PM
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Lingchih Lingchih is offline
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Default Re: Warcry - new semi-rand game :)

Quote:
Originally Posted by Zeldor View Post
Wasn't it C'tis getting them? Hmm... There is also a connection N of Bandar cap that should not exist, I will remove it.
Are you speaking of that connection into what used to be Helheim? It's always been there... I think it is meant to be. It gives that nation a bit more expansion room, and a back door around the mountains for either side.
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