.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #8  
Old November 6th, 2009, 10:30 PM

Agema Agema is offline
First Lieutenant
 
Join Date: Aug 2007
Location: UK
Posts: 792
Thanks: 28
Thanked 45 Times in 31 Posts
Agema is on a distinguished road
Default Re: Dominion Push

If you've bottled an enemy up in a fortress (often their capital), and it's full to the brim with enemy units and mages such as to make an assault massively punishing, a Domkill may be the quickest and least painful option.

* * *

I don't really rate stealth preaching.

For most nations, a stealth preacher will be purchased instead of a mage. Fewer mages = less research and fewer battle mages. If you have a stealthy mage/priest (e.g. Vanheim, Eriu), most of the best things you could do with it involve magery, not stealthy preaching. I suppose once your research is finished, you could employ all your spare Vanjarls or whatever to ruin someone's Dom.

Offhand, you want to look for stealthy heretics to unpick Dom, maybe - Arco philosophers? MA Man has cheap castles, cheap temples and stealthy priests, so you could quickly devote a castle to pumping out Monks to ruin someone's Dom.

As a mass tactic, it's hard to see working very efficiently. It's got more usefulness just to target a few individual squares: highly productive ones to spoil an enemy's income, or ones you think you're going to fight on and want the morale/god/prophet bonuses on your side.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 02:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.