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  #1  
Old June 28th, 2002, 07:57 PM
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Default Re: Why don\'t ships obey their $@#$@# fleet orders

Quote:
The latest instace was a light cuiser with PD, Cargo (with troops loaded) and boarding parties.
If a ship has a cargo bay, it probably falls into the Category of "Transport". Make sure transports have orders to stick with the fleet.
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Old June 29th, 2002, 04:33 AM
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Default Re: Why don\'t ships obey their $@#$@# fleet orders

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Originally posted by DavidG:
Just tested this again. Started a new game. All default settings. Build a frigte with missles and DUC, put it in a fleet, give fleet don't hurt me orders, attack something, and watch it die.

Is it really just me or is this normal?
Could someone please please test out the above?? And tell me if your ship obeyed the fleet orders or ignores them like I've been experiencing. It seems like I'm the only one who has had this happen!!
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Old June 29th, 2002, 10:11 AM
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Default Re: Why don\'t ships obey their $@#$@# fleet orders

I have tested it and can confirm it. I have sent a bug report to Aaron.
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Old June 30th, 2002, 01:36 AM
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Default Re: Why don\'t ships obey their $@#$@# fleet orders

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Originally posted by [K126]Mephisto:
I have tested it and can confirm it. I have sent a bug report to Aaron.
Whew! I was thinking I was the only one.

[ June 30, 2002, 02:10: Message edited by: DavidG ]
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Old July 1st, 2002, 01:50 AM
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Default Re: Why don\'t ships obey their $@#$@# fleet orders

Well I just spent 15 minutes on the phone to a friend who called me up asking 'why don't my ships obey their fleet orders?' Is there really only 3 of us that have noticed this?? It just seem like such a huge bug I'm surprised no one else has experienced this. I'm still hoping someone can tell me I've got a setting wrong or something. Has anyone for example managed to have a fleet obey 'don't hurt me orders' in ver 1.67?
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Old July 1st, 2002, 03:54 AM
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Default Re: Why don\'t ships obey their $@#$@# fleet orders

David, I can't say I've "noticed" this particular bug, but I have noticed many others from the strategy screen, most involving either the "ram" or "don't get hurt" orders. I think we are fighting some hard code here and our desires on the strategy screen just aren't enough to break through that code.

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Old July 2nd, 2002, 05:11 AM
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Default Re: Why don\'t ships obey their $@#$@# fleet orders

Quite a few of the default settings in the Strategies are really bad choices. Changing them is one of the first things I do every game.
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