.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Assault Task Force- Save $8.00
Bronze- Save $10.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Multiplayer and AARs

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
  #32  
Old November 15th, 2009, 05:50 AM
Burnsaber's Avatar

Burnsaber Burnsaber is offline
Colonel
 
Join Date: Jun 2007
Location: Finland
Posts: 1,617
Thanks: 179
Thanked 304 Times in 123 Posts
Burnsaber is on a distinguished road
Default Re: Tourmaline - Mod Nations Game (Playing)

Quote:
Originally Posted by rdonj View Post
Why were you using so many gifted as soldiers, and almost none as thugs? When I play alugra I tend to mass watchmen and smith thugs. And hardly use the gifted as soldiers at all. I should actually try using them that way at some point. Anyway, I'm glad that alugra finally got its chance in mp. I don't think you did so bad, considering.
I didn't use gifted thugs because Haida had sprinkled his ravens all over his provinces, who'd decimate the Thugs between their buff cycle. I had so many gifted soldiers because I had money to burn and tons of resources in my capital (so, why not?).
__________________
I have now officially moved to the Dom3mods forums and do not actively use this account any more. You can stll contact me by PM's, since my account gives e-mail notifications on such occasions.

If you need to ask something about modding, you can contact me here.

See this thread for the latest info concerning my mods.
Reply With Quote
 

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 01:19 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.