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				November 18th, 2009, 11:46 AM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
						Posts: 2,046
					 Thanks: 83 
		
			
				Thanked 215 Times in 77 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 The turn has re-hosted and I have no messages about cheating or missing/added commanders. Hopefully that's the case for everyone else as well. Good job. |  
	
		
	
	
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				November 18th, 2009, 05:19 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
						Posts: 2,046
					 Thanks: 83 
		
			
				Thanked 215 Times in 77 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 I seem to recall something about the recruitable indies in multi-age games being based on EA settings. That would explain the lack of any provinces where I can recruit scouts. I guess I got lucky in CF1 having two provinces where they were available. |  
	
		
	
	
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				November 21st, 2009, 09:15 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
						Posts: 2,046
					 Thanks: 83 
		
			
				Thanked 215 Times in 77 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 Nice, 5 hour turn-around on that turn! |  
	
		
	
	
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				November 22nd, 2009, 05:02 PM
			
			
			
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			| Major General |  | 
					Join Date: Jun 2009 
						Posts: 2,157
					 Thanks: 69 
		
			
				Thanked 116 Times in 73 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 I sent my 2h file over an hour ago and llamaserver has not responded or updated the status page.  Its also been almost 2h since the page shows it having been updated.  With 3h to go until hosting time, this is worrying. |  
	
		
	
	
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				November 22nd, 2009, 06:13 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
						Posts: 2,046
					 Thanks: 83 
		
			
				Thanked 215 Times in 77 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 Looks like the llamaserver is having problems again. I tried postponing hosting by a few hours but I don't know if it will accept that instruction. Will post in the llamaserver bug thread. |  
	
		
	
	
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				November 22nd, 2009, 10:53 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
						Posts: 2,046
					 Thanks: 83 
		
			
				Thanked 215 Times in 77 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 Everything worked out ok. It's good everyone sent their turns in. Once things got fixed it seems all the turns were processed before the game hosted. |  
	
		
	
	
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				November 25th, 2009, 10:07 PM
			
			
			
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 BANNED USER |  | 
					Join Date: Jul 2008 Location: Tacoma WA, USA 
						Posts: 1,314
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				Thanked 72 Times in 50 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 FYI, I had to request a resend for turn 20. |  
	
		
	
	
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				November 26th, 2009, 12:04 AM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
						Posts: 2,046
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				Thanked 215 Times in 77 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 I've had that happen occasionally. Turn 19 was unusual in that I requested a resend and didn't receive that either. Eventually the server worked out the problem and sent both the original and resend. |  
	
		
	
	
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				November 27th, 2009, 11:59 AM
			
			
			
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 Second Lieutenant |  | 
					Join Date: May 2007 
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 Crap... and all this time I thought patrollers retreated into the fort. I only have a few provinces left and barely enough army to stop barbarian attacks, so I guess I've lost this one.
 I have a few items I've gotten from lucky events that I've distributed to folks that can use them before I go AI.
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				November 27th, 2009, 03:38 PM
			
			
			
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 Major General |  | 
					Join Date: Mar 2007 
						Posts: 2,046
					 Thanks: 83 
		
			
				Thanked 215 Times in 77 Posts
			
		
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				 Re: Cripple Fight 2: The Lamepire Strikes Back! 
 Thanks for playing. Eriu does not have any easy path. My experience has been that they are usually one of the first nations attacked (CF1 being another example). |  
	
		
	
	
	
	
	
	
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