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  #1  
Old July 1st, 2002, 02:02 AM
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Default Re: New option Idea for SE4 - Surrendering

Quote:
Originally posted by Baron Munchausen:
The AI in Master of Orion would surrender to one of your rivals just to spite you. That was one of the most realistic features of the original MOO AI. I liked it.
Don't get me started on the 'realism' of surrendering to an ally. hehehe. On a somewhat releated topic I think a good addition to SE4 would be to restrict what you can do in the diplomacy screen to your mood towards the other empire. ie If you are 'botherly' than you can't break a treay. But you could instead degrade your mood (and give reasons or not). If you are displeased or lower you could break your treaty. Then when you are at 'angry' status you could then declare war. (or a bit friendlier status to not toatlly eliminate the surprise attack) The same thing could be applied to surrender by only allowing you to surrender to an empire you are at war with.
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Old July 1st, 2002, 02:41 AM
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Default Re: New option Idea for SE4 - Surrendering

We had a long drawn out discussion on this forum a while back about whether surrendering to an ally or not is realistic. Basically it depends on your point of view. The important question isn't really whether or not it's realistic, but whether it affects game play too drastically.

One suggestion that came from that discussion I would definetly support is a hard code change to allow you to refuse the surrendeer of a race. The biggest problem with enforcing the house rules against this is that the empire receiving the surrender is often an innocent victim and yet get's tainted by the actions of the surrendering player. By allowing them to refuse to accept the surrender of another empire this problem would go away.

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Old July 1st, 2002, 06:03 AM
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Default Re: New option Idea for SE4 - Surrendering

One suggestion that came from that discussion I would definetly support is a hard code change to allow you to refuse the surrendeer of a race.

A Very Good idea!
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Old July 1st, 2002, 08:24 AM
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Default Re: New option Idea for SE4 - Surrendering

Surrending to an ally is realistic. Just don't think of it as surrending but realising that you cannot defend nor support your people properly but realising that another can.
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Old July 1st, 2002, 09:37 AM
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Default Re: New option Idea for SE4 - Surrendering

Surrendering could be balanced by making it less of an immediate benefit. For example, newlay acquired ships could be unavailable to receive fresh orders for a turn or two. New tech levels could be dripped through to the receiving empire over the course of several turns. This would give other empires the chance to seize some of the surrendered booty before the receiver had a chance to consolidate it.

Oh, and I heartily agree with the option to refuse a surrender.
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Old July 1st, 2002, 06:49 PM

Baron Munchausen Baron Munchausen is offline
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Default Re: New option Idea for SE4 - Surrendering

You know, with almost every other diplomatic option you do need both parties to accept. Treaties, other than declaring war, trades, gifts, even tribute has to be formally accepted. I don't see why MM can't let you choose to 'accept currender' or refuse it.

[ July 01, 2002, 18:00: Message edited by: Baron Munchausen ]
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Old July 1st, 2002, 07:34 PM
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Default Re: New option Idea for SE4 - Surrendering

How about in a fight having the "Enmy" if beaten give up! rather than distroy the whole fleet

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