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Old December 1st, 2009, 09:55 AM
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Swan Swan is offline
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Default Re: Brainstorm

I made the sprite for the weneteu; weneteu chief will be done later and it will have a 25%W + 25%A ,both level 1, and sailor.
I have another problem:
here there is the code

#newmonster 2290
#name "weneteu"
#descr "The weneteu are a barbarian people, one of the most southern tribes under the banner of ulm. Proud sailor, merchants and pirates, their weapon of choice is the brito£a, a recurved knife, inspired by the thracian rhomphaya."
#size 2
#prot 2
#mor 11
#mr 10
#enc 3
#str 10
#att 10
#def 10
#prec 9
#mapmove 2
#ap 12
#gcost 11
#rcost 12
#maxage 70
#startage 18
#noitem
#ambidextrous 2
#swampsurvival
#weapon 600
#weapon 601
#end

#selectnation 2
#addrecunit 2290
#end

but when i recruit weneteu, i dont see the sprite, but a red/blue chinese style dragon, someone have an idea about what's going on?
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Last edited by Swan; December 1st, 2009 at 10:16 AM..
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  #2  
Old December 1st, 2009, 10:28 AM
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Stavis_L Stavis_L is offline
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Default Re: Brainstorm

Quote:
Originally Posted by Swan View Post
but when i recruit weneteu, i dont see the sprite, but a red/blue chinese style dragon, someone have an idea about what's going on?
Nothing in your posted code specifies a graphic file for the unit sprite, or a pointer to an existing unit to use a base sprite. If I had to guess, it would be that the game is using the highest value sprite in the base game (as a default) since your unit number is > largest vanilla unit number.
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