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December 4th, 2009, 10:24 PM
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Second Lieutenant
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Join Date: Jun 2009
Posts: 403
Thanks: 15
Thanked 28 Times in 21 Posts
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Re: Doomsday 3 - Apo settings game - Recruiting
I'd be fine with either 200 or 300% scales. We really should have an Atlantis player, though.
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December 4th, 2009, 11:33 PM
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Sergeant
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Join Date: Oct 2007
Location: Minnesota, USA
Posts: 271
Thanks: 2
Thanked 2 Times in 2 Posts
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Re: Doomsday 3 - Apo settings game - Recruiting
I'll play as LA Patala.
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December 6th, 2009, 01:40 AM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: Doomsday 3 - Apo settings game - Recruiting
What would money normal and res/supply 300 do? I think it would allow building and maintaining large, quality armies without the ridiculous number of forts. But I haven't tested that, and my testing would be suspect anyway as I don't really know what I'm doing
I think we have 8 now, is Glory of the Gods too big? If not, which version?
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December 6th, 2009, 12:40 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Doomsday 3 - Apo settings game - Recruiting
Why dont we just start?
Lets take 200 or 300 settings (+definitely very difficult research) and if we cant fill the ranks just take smaller map, Gradle of Dominions, or something so we can get this going? Right?
Also, please link to each particular mod we are going to use in this game!
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December 7th, 2009, 08:51 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Doomsdays 3 - Apo settings game - Send in pretenders
Quote:
Originally Posted by Ossa
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I am little bit confused with this all - some of included content is not stacking with libra (meaning that are dublicate copies) and over all should I just install/copy this content to mod folder as usually?
So what I should have and what I should have enabled prior to pretender creation:
.underwater gameplay improvement mod EA
.underwater gameplay improvement mod global
.underwater gameplay improvement mod Ma+la
.magic site
.libra
.holy war divine
.holy war priests & sacred
.crosspath combat spells
.CBM 16
is that all, or am I missing something?
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December 7th, 2009, 10:13 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Doomsdays 3 - Apo settings game - Send in pretenders
Update: D3 crashes when I try to create pretender for late age.... how should I do it, and are these mods really stable?
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December 8th, 2009, 04:46 PM
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Second Lieutenant
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Join Date: Mar 2008
Posts: 552
Thanks: 8
Thanked 4 Times in 4 Posts
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Re: Doomsdays 3 - Apo settings game - Send in pretenders
Oh sorry, I wasnt clear on that one - you just need to have all those mods installed as Libra uses some of their sprites.
Prior to pretender creation you just need to activate Libra mod, nothing else.
Tested that out for LA Ryleth and it worked for me, so please try again. If it doesnt work we'll find another solution.
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December 9th, 2009, 01:47 AM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Doomsdays 3 - Apo settings game - Send in pretenders
It seems I got it working.
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December 11th, 2009, 04:49 AM
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Second Lieutenant
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Join Date: Apr 2007
Posts: 440
Thanks: 16
Thanked 6 Times in 4 Posts
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Re: Doomsdays 3 - Apo settings game - Send in pretenders
lol @ my Pretender, but meh, I don't care! 
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December 11th, 2009, 10:52 PM
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First Lieutenant
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Join Date: Apr 2007
Posts: 678
Thanks: 67
Thanked 19 Times in 17 Posts
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Re: Doomsday 3 - Apo settings game - Recruiting
Quote:
Originally Posted by Amida
Hi folks.
I'll take LA Ermor, if nobody objects.
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I ma not sure if this guy is too exited of playing for he has not been here for awhile and does not seem to send his character either.
What should we do to get this clash going!?
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