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  #1  
Old December 8th, 2009, 04:07 PM

Valerius Valerius is offline
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Default Re: Momentum 2 - Running

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Originally Posted by Psycho View Post
That was some bad scripting on your part, but you got extremely lucky with Hrimmner, since he managed to hit the AQ with his first strike and bring mistform and mirror image down.
Definitely; that's what I couldn't believe - that he scored a hit with that fatigue level.

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Originally Posted by Psycho View Post
Also, on turn 8 of the battle, Hrimmner should have died to aegis when he lost a MR roll, but instead lost only 15 hp and stayed alive. That is probably a bug, since he lost the amount of hp he would have normally (without heroic obesity). So, go figure my luck in this game.
I didn't notice that. I thought the Aegis would work like soul slay - 999 damage. But if in fact heroic ability HP increases save you I kind of like it - it would be a nice added perk of the heroic ability.

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Originally Posted by Psycho View Post
I don't know. His main advantages were the mirror image, stealth and high defence. He will lose all of those. I would bother with calling him back. Mummies are underwhelming.
Yeah, mummies aren't that great, especially because they'll disease your own units if you mix them with your armies, but I thought it might be worth it because the heroic obesity would give the mummy a decent amount of HP.
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  #2  
Old December 8th, 2009, 09:42 PM

Psycho Psycho is offline
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Default Re: Momentum 2 - Running

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Originally Posted by Valerius View Post
I didn't notice that. I thought the Aegis would work like soul slay - 999 damage. But if in fact heroic ability HP increases save you I kind of like it - it would be a nice added perk of the heroic ability.
It does work like soul slay. In fact, the debug logs says 990 points of damage to the vanadrot. Oh, well.

Can I have my standard 24h hour delay, please.
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