Re: Overlords - Game Thread. (playing)
I think it would be a remiss change to suddenly alter the rules that people may have been using for defense without some warning period to allow them to alter their decisions. It's always valuable to include in one's strategies contingencies for possible eventualities that are not necessarily foreseen, but I don't think the eventuality of the rules changing is one that is necessarily fair as a quick change. At the minimum, I think there should be a grace period of some turns before the rule is changed. I'd actually prefer the new game option over changing the rules mid-game, though.
The overlords not being able to siege capitals seemed to have two purposes from the start of the game, only one of which was the protection offered to normals in the early game. The second important concept there was that the overlords needed to work WITH normal nations to fully remove threats. We already noticed a partial lack of friendly diplomacy between normals and overlords (what with normals ganging up on a couple of them) even with this possible incentive to work together. Won't the problem be worse without it?
|