.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
winSPMBT: Main Battle Tank- Save $6.00

   







Go Back   .com.unity Forums > Illwinter Game Design > Dominions 3: The Awakening > Scenarios, Maps and Mods

Reply
 
Thread Tools Display Modes
  #21  
Old December 16th, 2009, 04:30 PM

Sombre Sombre is offline
BANNED USER
 
Join Date: Feb 2007
Posts: 5,463
Thanks: 165
Thanked 324 Times in 190 Posts
Sombre is on a distinguished road
Default Re: The triarii have to rejuvenate! (CBM 1.6)

That would be used more for raiding than anything. Unless you mean reduce unrest.
Reply With Quote
  #22  
Old December 16th, 2009, 05:20 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: The triarii have to rejuvenate! (CBM 1.6)

Quote:
Originally Posted by fosforo View Post
Quote:
Originally Posted by Foodstamp View Post
Fosforo,

I agree with your take on it, so I changed all my Triarii to #startage 43. That seems to be a sweet spot to get some old age ones but mainly around 48ish in age. I also changed my Censors and Lictors to recruit anywhere and I am probably going to beef the lictor up a little more.
I did the same thing: 43. My two games was more funny and finally I had the opportunity to use triarii.

I also switched Censor (cost lifted to 50 from modded 30) and Lictor to recruit anywhere. Finally, to rebalance the quantity of troops cap only, I have created a nes site: colosseum (starting and uniqe site) where is possibile to recruit retiarius and gladiator, so they become cap only. Therefore, the colloseum grants 8 gold per turn to simulate in some manner the income effect of the gladiator games.

How can you modify the temple of dead attributes? I had many problems to delete the censor/lictor attributes. Can you post me the #selecnation ... #endslect script.

Thanks, I'm happy to find an other promotive of the "rerjuvenate triarii" group

Fosforo
I'm at work right now so I will try to tell you from memory:

I created a new site called "Temple of the Vestals"
That site was something like:

#newsite (Blank slot)
#name "Temple of the Vestals"
#path 5
#level 0
#rarity 5
#homemon (Vestal ID number)
#gems 5 5
#end

Then in the nation I did something like:

#addrecunit "censor number (Or lictor, whichever is the unit)
#addreccom "The other guy's ID number"


#clearsites
#startsite "Temple of the Vestals"
#startsite "Temple of the Spheres"
#end

DISCLAIMER: All the code above is completely from memory, so the commands may be wrong, but should be pretty close. You can get the ID number with shift+I with the unit's card selected in game.

I hope that helps .
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
  #23  
Old December 16th, 2009, 05:26 PM

fosforo fosforo is offline
Private
 
Join Date: Nov 2009
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
fosforo is on a distinguished road
Default Re: The triarii have to rejuvenate! (CBM 1.6)

Quote:
Originally Posted by Foodstamp View Post
Quote:
Originally Posted by fosforo View Post
Quote:
Originally Posted by Foodstamp View Post
Fosforo,

I agree with your take on it, so I changed all my Triarii to #startage 43. That seems to be a sweet spot to get some old age ones but mainly around 48ish in age. I also changed my Censors and Lictors to recruit anywhere and I am probably going to beef the lictor up a little more.
I did the same thing: 43. My two games was more funny and finally I had the opportunity to use triarii.

I also switched Censor (cost lifted to 50 from modded 30) and Lictor to recruit anywhere. Finally, to rebalance the quantity of troops cap only, I have created a nes site: colosseum (starting and uniqe site) where is possibile to recruit retiarius and gladiator, so they become cap only. Therefore, the colloseum grants 8 gold per turn to simulate in some manner the income effect of the gladiator games.

How can you modify the temple of dead attributes? I had many problems to delete the censor/lictor attributes. Can you post me the #selecnation ... #endslect script.

Thanks, I'm happy to find an other promotive of the "rerjuvenate triarii" group

Fosforo
I'm at work right now so I will try to tell you from memory:

I created a new site called "Temple of the Vestals"
That site was something like:

#newsite (Blank slot)
#name "Temple of the Vestals"
#path 5
#level 0
#rarity 5
#homemon (Vestal ID number)
#gems 5 5
#end

Then in the nation I did something like:

#addrecunit "censor number (Or lictor, whichever is the unit)
#addreccom "The other guy's ID number"


#clearsites
#startsite "Temple of the Vestals"
#startsite "Temple of the Spheres"
#end

DISCLAIMER: All the code above is completely from memory, so the commands may be wrong, but should be pretty close. You can get the ID number with shift+I with the unit's card selected in game.

I hope that helps .
Ok, you've create a new site; I instead moidify the old site Temple of Dead. It seems not more stable because is difficult to overwrite the previuos attributes: if you change the instructions order the game swhos incogruent results like "4 gem production" duplication or hte return of censor though not more contained in the mod file , so probably I'll choose your solution: new site and not modify of existing one. Thanks.

Fosforo
Reply With Quote
  #24  
Old December 16th, 2009, 05:30 PM

fosforo fosforo is offline
Private
 
Join Date: Nov 2009
Posts: 19
Thanks: 0
Thanked 0 Times in 0 Posts
fosforo is on a distinguished road
Default Re: The triarii have to rejuvenate! (CBM 1.6)

Quote:
Originally Posted by Sombre View Post
That would be used more for raiding than anything. Unless you mean reduce unrest.
Surely, I mean reduce of unrest, sorry but my english is originated only from many years of marvel comics reading

Fosforo
Reply With Quote
  #25  
Old December 16th, 2009, 05:56 PM
Foodstamp's Avatar
Foodstamp Foodstamp is offline
Major General
 
Join Date: Oct 2006
Location: Tennessee USA
Posts: 2,059
Thanks: 229
Thanked 106 Times in 71 Posts
Foodstamp is on a distinguished road
Default Re: The triarii have to rejuvenate! (CBM 1.6)

You could modify the existing one by pushing the attributes out by making 5 of your own, but I find it much easier and more reliable to just make a new site.
__________________
BLAH BLAH BLAH BLAH NEXT TURN.
Reply With Quote
Reply

Bookmarks


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is On

Forum Jump


All times are GMT -4. The time now is 12:19 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.