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Old January 4th, 2001, 10:56 AM

evan42 evan42 is offline
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Default Re: FAQ...First 50 turns

quote:
Originally posted by Sessile:
I've delved into some more game modes and have decided on an alternate early strategy as a game-winner. Applied research is cool, but cooler still is to bomb another civ back to the stone age, who uses a different planet type (picking Gas for your race almost ensures this) and thus being able to colonize twice as many planets for free, after they surrender. Repeat for the third type of planet, and you're almost a lock to win the game, since the AI just doesn't have a game plan, really. Frigates with 1 CSM and supply maxed allow you to do this within the first twenty turns, if a civ is within 2 systems. I'm turning into a hella bloodthirsty player, it just works better.


Ah... been there, done that.
A better approach IMO is to wait a few turns longer until you have researched Troops. You get the population and everything intact. After you have captured all their worlds except HW, try to attack their HW, but do not bomb the planet. Just try to blockade. As soon as you have done that, ask them to surrender. And they will. Now you have just doubled the size of your empire!

When they surrendered, they will give you all of their techs, including colonization of a different type of planets (if they are different).

Oh, try not to destroy too many of their ships (armed or unarmed), if you think you need them after they surrender. But if their ships tried to attack you, then disable them, but not destroy them.
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