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Old January 3rd, 2003, 05:31 AM
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Krsqk Krsqk is offline
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Default Re: K-Editor v1.12

Ok, Version 1.12 is officially posted. See my sig for the links. Especially, please let me know what you think of the Readme.txt file--if it can be made any clearer, I would like to do so. Maybe I'll just have to learn about making .HLP files.

I'm considering some changes to the interface, based on Geo's comments. I'd like to make it more intuitive and user-friendly, while still keeping the same features. I'm considering going with a wizard-type interface--step by step through component creation. This would inevitably mean I'd have to add some features--importing TechAreas.txt, creating facilities, maybe vehicle types, etc.--but this would also mean increasing the size of the executable by quite a bit. The question to you is whether it's worth it. I don't plan on getting into importing Components.txt, or anything like that, but it seems a simple interface and some more editing (as opposed to creating) abilities are preferred by at least a few people. Feedback?
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