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Old December 25th, 2009, 01:14 AM

rdonj rdonj is offline
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Default Re: Exploit question

CBM 1.5 is still a perfectly playable version of the game, and it still has gemgens. Nothing preventing you from playing CBM without them if you don't want, other than not being able to find other players who are willing to play with gemgens, now that you don't have to have them. Most people seem quite happy to be rid of gem gens, but there are still enough people who are willing to play with them that it should be possible to get a game going. I am playing in such a game myself, that started after CBM 1.6 with 12 players in it. Of course, this has already been pointed out to you.

If you can find others who will play with gem gens, it shouldn't be a problem. If you can't find others who will play with gem gens, your argument basically becomes "I can't play the game the way I want to anymore because the rest of the community hates those settings. I hate QM, he's ruined the game for me by making it so much better for everyone else that they won't even contemplate playing vanilla anymore."



Also, IIRC CBM version 1.6 was a transitional version. QM didn't want to make too many more changes on top of the big clam removal change, and after it got some playtesting then he'd see about doing balance changes on nations that might be excessively hurt by their lack. Changes to make up for the lack of gem gens have never been out of the picture, they've just been waiting their turn. If I'm wrong someone can feel free to correct me on this, but that's the impression I had when QM was putting 1.6 together.
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