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Old January 3rd, 2010, 05:58 PM

Alikiwi Alikiwi is offline
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Default Re: A favor...

I don't think you have any worries there. The SE 4.5 project has discussed this, and adding some characters like heros or traders etc. has been mentioned. I think I also said more Scenarios would be good (I'm adding a few to SE IV). Possibly a few suggestions on additional facility types may be useful. We have considered seperate ones for building units AND components... :-)
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Old January 3rd, 2010, 06:53 PM
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Gandalf Parker Gandalf Parker is offline
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Default Re: A favor...

Well I am a registered beta with an NDA on file *hint hint*.

Facilities for components? Im not sure on that one. Im a big fan of really large maps. The facility would become obsolete as you expand away from that planet. Unless there were components which took so much time and resources to build that they are not good considerations for front-line building making it reasonable to create them far behind the lines and ship them forward.

I havent thought on it. But Id probably consider along the line of planet and system specialization to keep the SEIV feel. Something like, maybe a Solar Powerplant to make use of multiple-sun systems. Not sure what it would do. Maybe beam the power out so that any of my ships in that sector use are continually refueled (which would be nice for prospecting).

Maybe a Capital structure? or Embassy?

Speaking of Embassy reminds me. I love that I can communicate and trade with the AI's but I have a long list of suggestions about that.
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