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  #1  
Old January 10th, 2010, 08:45 PM
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Default Re: Scenario 32 Danube Rivermen

Took a look at your game.

It looks like you are doing well,

Those R-35's are hard to crack arn't they?
Gotta love those toldi AC's for pinning down infrty.

I see you landed most if not all north and are slugging it out,I tried to land them further up the river big mistake or not this where replayabilty comes in.

You got the demo team that was to blow the bridge, well done,

How the hell your calvary got so far mostly intact is a mystery to me, mine were decimated by the DARVA mortor boat which seemed to have a penchent for horsemen.

I sank that SOB though

Good luck taking that fort

Last edited by gila; January 10th, 2010 at 09:01 PM..
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  #2  
Old January 11th, 2010, 07:30 AM
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Default Re: Scenario 32 Danube Rivermen

Landed about half up North would have been slightly less but any damaged ship unloaded rather than risk another hit & sinking as no idea whats out there.

My cavalry was slightly slow off the mark deployed with leader at front & HQ is gone so not going to risk losing him. Meant they were not that far ahead of ships then ran into MG on other bank & waited for ships to deal with, they also smoked out the monitor from this time on so it never fired.

Toldi AC have saved the day nicely balanced scenerio but they & a tank attacked R-35 point blank after a MOL hit routing only no damageso far.
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  #3  
Old January 11th, 2010, 10:39 AM
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Default Re: Scenario 32 Danube Rivermen

Did anyone Had That bridge blown by enemy engineers?
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  #4  
Old January 11th, 2010, 08:40 PM
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Default Re: Scenario 32 Danube Rivermen

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Originally Posted by iCaMpWiThAWP View Post
Did anyone Had That bridge blown by enemy engineers?
Check again my starter post and #3 reply to you
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  #5  
Old January 12th, 2010, 01:01 PM
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Default Re: Scenario 32 Danube Rivermen

Finnished with 5 turns left they fought to the last man bless em.
Fort was easy enough though LOS were difficult had surounded in the end.
Not only did this scenerio have every type of unit but by about turn 15 I was managing ammo. Ships & engineers were low had several troops out of ammo before game end, discovered troops the hard way snuck up adjacent & fired but nothing happened oh heck.
You have got to give the designer some serious credit for getting this to balance, any other suggestions chaps.
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  #6  
Old January 13th, 2010, 08:30 AM
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Default Re: Scenario 32 Danube Rivermen

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Originally Posted by gila View Post
Quote:
Originally Posted by iCaMpWiThAWP View Post
Did anyone Had That bridge blown by enemy engineers?
Check again my starter post and #3 reply to you
i wonder how the AI Z-Fired into a bridge hex to blow it, AI doesn't do it on its own
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  #7  
Old January 13th, 2010, 11:48 AM
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Default Re: Scenario 32 Danube Rivermen

Quote:
Originally Posted by iCaMpWiThAWP View Post
Quote:
Originally Posted by gila View Post
Quote:
Originally Posted by iCaMpWiThAWP View Post
Did anyone Had That bridge blown by enemy engineers?
Check again my starter post and #3 reply to you
i wonder how the AI Z-Fired into a bridge hex to blow it, AI doesn't do it on its own
There was an engineer unit at the end & at least 2 demo teams on the bridge, they certainly set of a demo charge may have been vs my unit rather than the bridge directly. There is also ammo placed on the bridge which obviosly spawns mid game & belongs to me so they target it hence the reason I was stuck for a while defending it as there are a lot of troops on the far bank.
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Old January 13th, 2010, 05:00 PM
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Default Re: Scenario 32 Danube Rivermen

Simple Tip, abandon the ammo, they will kill the crew but be unable to blow it, not sure of what will happen if they park there for a turn, will it explode or simply be destroyed?
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  #9  
Old January 13th, 2010, 09:29 PM
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Default Re: Scenario 32 Danube Rivermen

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Originally Posted by Imp View Post
Quote:
Originally Posted by iCaMpWiThAWP View Post
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Originally Posted by gila View Post

Check again my starter post and #3 reply to you
i wonder how the AI Z-Fired into a bridge hex to blow it, AI doesn't do it on its own
There was an engineer unit at the end & at least 2 demo teams on the bridge, they certainly set of a demo charge may have been vs my unit rather than the bridge directly. There is also ammo placed on the bridge which obviosly spawns mid game & belongs to me so they target it hence the reason I was stuck for a while defending it as there are a lot of troops on the far bank.
Wait a second here,

Are you saying the the ammo box on the the bridge was not the charge set by the Yugo's but actually the HU?

It was my thinking it was placed there by the Yugo's to blow the bridge when the need be.

At least that's what the briefing said.

I just saw the thing briefly before it exploded i can't understand why it would be a hungarian crate,

Why and how it would get there.
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