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RAFT - Late Age (Game Over!) - .com.unity Forums
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Old January 12th, 2010, 04:27 PM

Dark Kitty Dark Kitty is offline
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Default Re: RAFT - Late Age (map selection and pretender design)

Quote:
Originally Posted by Kojusoki View Post
well I suggest to make a deadline. Once again, EVERYBODY is doing his pretender and uploding until Wensday. Those who are late, are out - doesnt matter if are checking emails/forums or not.. I think if there are teams which have some not too interested players - if those players are out from the very begining, it will dont bother them too much anyway.

It will speed up the game also - if we are starting it for so many days, we will enter turn 10 in 2011... At leats me, who was really excited, is loosing heart for this game.

Makeing new teams will take another 2 weeks...
Having 2 or 3 teams of 2 and 1 or 2 "teams" of 1 might be a problem for balance, don't you think?

A big game like this is going to take time anyway. I would rather us to take one more week, sort problems and have a nice game than rush and discover later we still have some problems...
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