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Old February 6th, 2003, 10:37 PM

Miles Miles is offline
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Default Re: Devnull Mod Gold: updates and discussion

Well, I finally got up the courage to post my attempt to create a mod based on DevNull. Here is a copy of the announcement:

Here is the current (6Feb2003) Version of the Monsters vs Galactic Patrol Mod:

1044560754.zip

This mod is based on DevNull v1.70.

There are 2 main changes:
  • Monsters have been enhanced and given the ability to colonize.
  • A Galactic Patrol race has been parially created.
Both Galactic Patrol and Monster races are unbalanced and extremely overpowered. Empire files are provided for 2000 and 3000 point opponents.
It is playable in 3 different styles:
  • Single Player Terra-Uber-Alles: Gameplay is "Two giants battling it out in a universe of pygmies. The player 'Adds existing' the Galactic Patrol. The human will control the GP. You should also add the Monsters and 'Edit' the Monsters to be: Controlled by Computer & Using Style from race. You can also add as many AI opponents as desired.
  • Multi-Player Hang Together: A small number (3 to 4) of normal human players attempt to pull down the Monsters. Additional AI opponents should not be needed.
  • Multi-player Eddore vs Arisa: The game host plays the GP. Other players use their favorite races. Add the Monsters and other AI's as desired. The game host intervenes as needed to balance game play and enhance story-telling.
This mod is still being improved. Things I need to do include:
  • Create 5000 point Empire files.
  • Find some images for the GP race. Currently I use the Terran images.
  • Create custom AI to utilize the GP advantages.
  • Balance the gameplay. I hope for 'fun' + 'hard' + 'doable'.
  • Smooth out the Monsters growth stages.
I would be gratefull for any comments or suggestions for improvement. Just remember, I am still pretty clueless on how to mod the AI's.
GP players will find the unbalancing advantages at the end of the various research tree's.

Miles (miles@cc.usu.edu)
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