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  #1  
Old January 18th, 2010, 12:10 PM

Ossa Ossa is offline
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Default Re: Blood Red (recruiting)

Well well... then I would like to join as Ryleth. Is that ok ?
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  #2  
Old January 18th, 2010, 07:08 PM
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Baalz Baalz is offline
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Default Re: Blood Red (recruiting)

Hmmm, I was comparing the pegasus riders to EA Arco's wind riders and the Gryphon Riders but I suppose they're actually decently weaker. Poison arrows aren't that big a consideration on units too expensive to really mass. 50 is probably a decent price for them.

On the dragon scale, I don't know...as it is it's superior to the dragon scale mail which takes constr-6 research and 10 gems (minus the elemental resistance). Its clearly superior to every other non-forged armor in the game - it may need to be dialed back a bit even with a resource bump.
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  #3  
Old January 19th, 2010, 04:39 AM
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Gregstrom Gregstrom is offline
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Default Re: Blood Red (recruiting)

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Originally Posted by Baalz View Post
On the dragon scale, I don't know...as it is it's superior to the dragon scale mail which takes constr-6 research and 10 gems (minus the elemental resistance). Its clearly superior to every other non-forged armor in the game - it may need to be dialed back a bit even with a resource bump.
It's amazing armour to have for free on a mage, but on cavalry it's just 15 prot, -1 def. That's pretty special, but less special than Ulm's Black Plate and only a little better than a plate cuirass (14 prot, -1 def).

It can't be dialled back as is, because it's using the stats for the forged dragon scale mail. However, creating a new armour type isn't very challenging - what were you thinking the stats should be?

Peryton riders may still be a concern, as they benefit more from good armour with low enc.
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  #4  
Old January 20th, 2010, 06:20 PM
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Default Re: Blood Red (recruiting)

Quote:
Originally Posted by Baalz View Post
On the dragon scale, I don't know...as it is it's superior to the dragon scale mail which takes constr-6 research and 10 gems (minus the elemental resistance). Its clearly superior to every other non-forged armor in the game - it may need to be dialed back a bit even with a resource bump.
Aha! I spotted what's happened here. CBM 1.6 bumps forged dragon scale armour up to 17 prot, making it rather nifty. That's not great for Themiskyra's balance, of course.

I'll create an armour type called 'Dragonscale Hauberk', and give that the expected values of 15/-1/1 and an appropriate resource cost. I could even give Amazon infantry something like 'Dragonscale Cuirass' with 13/-1/1... but that's a different issue.
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  #5  
Old January 18th, 2010, 07:11 PM
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Default Re: Blood Red (recruiting)

Alright, I'll give it another 24 hours for sign ups, then we can see how many we've got so we can discuss maps and do whatever work we need to get the selected nations working together.
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  #6  
Old January 18th, 2010, 10:59 PM

Digress Digress is offline
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Default Re: Blood Red (recruiting - last call)

I would like to give Agra Dis a run.
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  #7  
Old January 19th, 2010, 12:56 AM

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Default Re: Blood Red (recruiting - last call)

Here is a test mod for this game. It may have some problems, and will certainly be replaced by a final version. It includes nations up to Arga Dis and has all the mods for the game (including CBM 1.6). You absolutely must disable ALL other mods!
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File Type: zip bloodred.zip (1.00 MB, 168 views)
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  #8  
Old January 19th, 2010, 04:52 AM

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Default Re: Blood Red (recruiting - last call)

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Here is a test mod for this game. It may have some problems, and will certainly be replaced by a final version. It includes nations up to Arga Dis and has all the mods for the game (including CBM 1.6). You absolutely must disable ALL other mods!
Well possible bug number one: the "Mastermind" pretender for Alugra has the "slayer runeaxe" effect on her "tricks of the street" attack. Seemed a little odd.
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  #9  
Old January 19th, 2010, 11:51 AM

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Default Re: Blood Red (recruiting - last call)

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Quote:
Originally Posted by pyg View Post
Here is a test mod for this game. It may have some problems, and will certainly be replaced by a final version. It includes nations up to Arga Dis and has all the mods for the game (including CBM 1.6). You absolutely must disable ALL other mods!
Well possible bug number one: the "Mastermind" pretender for Alugra has the "slayer runeaxe" effect on her "tricks of the street" attack. Seemed a little odd.
Good catch. DMG doesn't renumber secondaryeffect yet, so it's crossing with another mod. This will be fixed in next version of this mod.
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  #10  
Old January 19th, 2010, 10:28 PM

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Default Re: Blood Red (recruiting - last call)

Test mod #2, includes Skaven and Eriu.
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