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January 23rd, 2010, 11:20 AM
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Corporal
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Join Date: Oct 2009
Posts: 190
Thanks: 12
Thanked 5 Times in 4 Posts
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Re: !!LOOKING FOR SUB!!: David & Goliath - Running noob game
Great you jumped in Don, welcome!
Caelum is an ally of Tir and you should have received an in-game message from us, if not please say so and I will send it again.
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January 25th, 2010, 03:47 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: !!LOOKING FOR SUB!!: David & Goliath - Running noob game
Lets take the looking for sub label off the heading.... 
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January 27th, 2010, 06:40 AM
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Corporal
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Join Date: Oct 2009
Posts: 190
Thanks: 12
Thanked 5 Times in 4 Posts
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Re: David & Goliath - Running noob game
The end is drawing near for the mighty realm of Caelum...
This is a desperate cry for help to all surrounding nations to aid us in the defense against the looters of Tir na N'og!
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January 27th, 2010, 07:01 AM
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Re: David & Goliath - Running noob game
Tir na n’Og?
Not TienChi?
How very interesting..
Yes, I’m sorry, I was going to answer you but always put it off till next time.
So...
1) I’ve no borders with TC. It’s difficult to help you with main army.
2) If using thugs I need some turns to prepare.
3) You gave none of the information of his bless, magic and favourite tactics. I don’t know how can you be at war and know nothing of that.
4) And finally, you seem to be doomed. You have very low research (but it should be your main weapon) And you have very low dominion strength. I expect you to lose all the candles in some months.
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January 28th, 2010, 04:45 AM
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Corporal
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Join Date: Oct 2009
Posts: 190
Thanks: 12
Thanked 5 Times in 4 Posts
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Re: David & Goliath - Running noob game
I have to correct that.. 
Indeed Tien Chi. With you swapping in on Tir na N'og I guess that name stuck in my head.
I don't have any info on their tactics, because they steamrolled over my forces.
It's a sort of blitzkrieg.
But it's very soothing that you say I will be gone in the next few turns.

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January 28th, 2010, 06:49 PM
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Second Lieutenant
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Join Date: Nov 2009
Location: New York (out on the island)
Posts: 475
Thanks: 59
Thanked 36 Times in 21 Posts
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Re: David & Goliath - Running noob game
I will be gone before you Y, if it's any consolation. 11 Niefel Jarls standing on my cap.  Killed a couple of them before the rollbacks, but with so many it was only a matter of time.
3 things I learned:
1) Scouting is very important, and C'tis has the worst scouting in history.
2) If there is a nightmare start for C'tis it would be within 3 steps of Niefelheim. I'd have been gone long ago if he wasn't busy with others too.
3) Rollbacks really can screw up your perception of game flow. Concentration suffers, when you remember having done something, but you never really did it. Whether it's forging an item, or adjusting research priorities, or any of so many things that we do each turn.
Anyway, I'm in it til the end, but my turns will be short now. Congrats Xanatos, you killed me before my plan for global domination could be implemented - GG all! 
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January 31st, 2010, 01:05 PM
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BANNED USER
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Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
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Re: David & Goliath - Running noob game
I'm also nearly eliminated (second game today!). It was fun and I enjoyed our alliance with Stagger Lee and Dark Kitty. Although treacherous Alehkhs was a fun opponent. I also greatly enjoyed setting a new level of unrest (~400) in my former capital as well as killing off 8000 of the population. Hopefully Alehkhs/Xanatos will appreciate it. I learned a lot about MP politics in this game, esp. how not to do it. Additionally my opponents used [future] knowledge during rollbacks to my great disadvantage, resulting in the [permanent] loss of my capital. I hope other players in this game will take away the importance of not (pretty much ever) doing rollbacks.
Cheers!
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January 31st, 2010, 01:42 PM
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General
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Join Date: Oct 2007
Posts: 3,007
Thanks: 171
Thanked 206 Times in 159 Posts
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Re: David & Goliath - Running noob game
Quote:
Originally Posted by pyg
Additionally my opponents used [future] knowledge during rollbacks to my great disadvantage, resulting in the [permanent] loss of my capital. I hope other players in this game will take away the importance of not (pretty much ever) doing rollbacks.
Cheers!
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Boo! Hiss! Rollbacks=the devil.
__________________
"Easy-slay(TM) is a whole new way of marketing violence. It cuts down on all the red tape and just butchers people. As a long-time savagery enthusiast myself, I'm very excited about the synergies that the easy-slay(TM) approach brings to the entire enterprise." -Dr DrP
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January 31st, 2010, 01:57 PM
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Lieutenant Colonel
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Join Date: May 2008
Location: Kansas City, MO
Posts: 1,460
Thanks: 13
Thanked 10 Times in 10 Posts
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Re: David & Goliath - Running noob game
You fought to the end in both and from what I understand made evryone pay for each province they took.
Thanks for everything and for playing.
Yeah, rollbacks can be a REAL drag (I am in that same game also).
How did you get it to 400? Man, that will take forever to use for anything..lol, good job!!
See you in the next one 
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January 31st, 2010, 04:23 PM
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BANNED USER
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Join Date: Jan 2009
Location: a small farm
Posts: 340
Thanks: 73
Thanked 103 Times in 42 Posts
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Re: David & Goliath - Running noob game
Quote:
Originally Posted by GrudgeBringer
How did you get it to 400? Man, that will take forever to use for anything..lol, good job!!
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Bloodhunting and taxes 200. I didn't bother to siege as I only had commanders left. Significant population loss as well.
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