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  #1  
Old February 5th, 2010, 09:48 AM
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Default Re: LOS woes

I found that playing with the Hex Grid turned OFF, helped me read the map, especially hills. I quickly got used to not having a hex grid, and only need to turn it on a couple of times a battle, to nail down where a hidden enemy is probably firing from. Hot Key “.” To turn the Grid OFF/ON.

Use Hot Key “}” to check the all around LOS of your current unit.

Here’s some help from the Game Guide:


Tall Grass and Dry Tall Grass provide some LOS blocking at a low level, some protection for infantry within such hexes. In jungle maps this can be rather tall, representing bamboo, elephant grass and the like. Can also be low-lying scrub of any kind.

Summer Trees , Autumn Tress and Winter Trees -- all Wooded hexes block LOS to varying degrees, provide good cover but cost more MP to traverse, especially for vehicles.

Orchards are lower height, lower density wooded areas, and block LOS less than regular woods. Orchards can represent tea plantations, vineyards and so forth. Can also be used for urban treed areas which are mostly cleared.

All farm fields provide some low level LOS cover for infantry & etc, especially if standing wheat crops. Fields cost a few more move points to cross for vehicles. The types of fields are: Yellow Crops, Green Crops, Winter Field, Ploughed Field, Snow-Covered Field and Crop Stubble in Early/Late Winter.

Vehicle wrecks provide some LOS block, but they count like normal units to stacking costs, each unit or wreck in a traversed hex deducts 1 MP.

If scenario visibility is high, then LOS can penetrate deeper into forests, grasslands, standing crops, light smoke and so forth. When visibility is high (about 60 plus) in high summer months, or in desert or snow terrain, then vehicle movement can raise dust or disturbed snow trails. Low visibility under 10 or so hexes especially, affects air strike accuracy unless fitted with night vision, and causes more glider and paratroop landing accidents.



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  #2  
Old February 6th, 2010, 08:58 PM
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Default Re: LOS woes

Some Tool wich tells what hexes you can see from a selected hex would be good for that, click a hex, then click the "tool", Don, andy, ideas for you?
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  #3  
Old February 6th, 2010, 09:23 PM
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Default Re: LOS woes

Quote:
Originally Posted by iCaMpWiThAWP View Post
Some Tool wich tells what hexes you can see from a selected hex would be good for that, click a hex, then click the "tool", Don, andy, ideas for you?
There is one. Select the unit. Right click in front of that unit. It will tell you what it can see.

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  #4  
Old February 7th, 2010, 07:53 PM
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Default Re: LOS woes

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Originally Posted by troopie View Post
There is one. Select the unit. Right click in front of that unit. It will tell you what it can see.

troopie
@troopie was that a joke?

Since we're talking about LOS, why do sometimes i can see through wood hexes?or see 1 hex further into woods?even when i'm on the same height.
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Old February 7th, 2010, 10:22 PM
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Default Re: LOS woes

Quote:
Since we're talking about LOS, why do sometimes i can see through wood hexes?or see 1 hex further into woods?even when i'm on the same height
Because some woods hexes are less dense than others & theres no way of telling.
Becomes even more of a mare with vision aids in MBT as it should getting units into trouble.
Finding the LOS is not what you expected is all part of the game go for the obvious spot or for safety whatever risk the dodgy one only to find its no good. Makes the game better your looking at the map or that hill & decide should be able to see ... only to discover you cant. grrrr
WW2 not so bad modern & ATGMs hes gone past by the time your in position to fire
Makes you appreciate the speed of vehicles so you can relocate or try the adjacent one.
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  #6  
Old February 6th, 2010, 11:16 PM
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Default Re: LOS woes

Quote:
Originally Posted by iCaMpWiThAWP View Post
Some Tool wich tells what hexes you can see from a selected hex would be good for that, click a hex, then click the "tool", Don, andy, ideas for you?
Select the unit, press the "Unit View" button - right under the "Preferences" button.

Now if what you want is click any empty hex and display hexes visible from that - I have to disagree. That's far too much information imho.
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Old February 6th, 2010, 11:32 PM
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Default Re: LOS woes

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Originally Posted by PatG View Post
Now if what you want is click any empty hex and display hexes visible from that - I have to disagree. That's far too much information imho.
I agree, maps should have some mystery, until your in the location and looking around.

I sometimes have to scout out good overwatch locations, for ATk guns and HMGs, by sending jeeps, scouts etc. to likely spots. It's all part of the challenge.
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Old February 7th, 2010, 12:53 AM
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Unhappy Re: LOS woes

Cross,

The link to the blitz must be broken(or the site is down)because I can't get it to take me to your sounds mode download. Any other way I get to the download?
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  #9  
Old February 7th, 2010, 08:29 AM
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Default Re: LOS woes

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Originally Posted by EJ View Post
Cross,

The link to the blitz must be broken(or the site is down)because I can't get it to take me to your sounds mode download. Any other way I get to the download?
Yes, the Blitz site has been down yesterday and today. I'll send you a PM with a direct link where you download the sound mod.
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  #10  
Old February 7th, 2010, 03:43 AM

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Default Re: LOS woes

Quote:
Originally Posted by PatG View Post
Now if what you want is click any empty hex and display hexes visible from that - I have to disagree. That's far too much information imho.
Agree. IRL you might look at a map and think that you found a nice observation post, but then you arrive there and will finsd thast way there is a treeline not included in the map that blocks your LOS or there are new buildings... etc.
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