Re: Bug or Feature: Multiple Ship Training Facilities
Reguarding "Sporting"
At the beging of the game we are on equal foottings with the designers of the AI.
If we want the added defensive bonus the way the AI is given it, then that is the time to take it. In doing so we make the same tradeoffs that the designer of the AI had to make.
During the game, the AI is unlikely to take advantage of a Training Faciity if it does build one.
At that point it becomes, FMPS, (For My Play Style), unsporting to use them.
That said, I must conceed there are many things a human can not avoid doing that the AI can not / will not do.
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