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Old February 9th, 2010, 11:37 AM
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Default Re: Maximum size of mods?

LLama server has a number of uploaded mods that are compilations of many other mods. The Compressed Nations mod puts 11 nations together. I think there is one that puts many of Sombres nations and CBm together. Ive run Chaos mods that changed one random thing on every unit in the game.

All of those are very large. But if you were to hit the new limits anywhere with a mod I think it would be specific. A text-only mod would be different than one with many images? Adding new things (equip, sites, units) to the game might hit a different limit also. Text descriptions storage would probably be another factor. Im not sure what the lowest of them would be but even if you hit it, there might be a way to work around that limit and continue the project.

Its also hard to search on the subject because limits that were hit were often increased.
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